Crawl

Crawl

released on Apr 11, 2017

Crawl

released on Apr 11, 2017

Crawl is the local multiplayer dungeon crawler where your friends control the monsters! It’s bullet-hell beat-em-up meets old-school RPG, in an arcadey party-game for up to 4 players. One player is the hero, exploring a randomly generated dungeon full of traps and monsters - all controlled by the other players. If you slay the hero you take their place and it’s your turn to crawl! Then it's a race to gain enough XP and loot to reach the final battle, where it's all on one as the other players collectively control the hulking final boss!


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Great concept, but not the most memorable game. It's particularly difficult to play this with people of different skill levels, which makes it not as fun in the long run.

A pretty inventive dungeon crawler rpg party game where most players control the traps and monsters of a dungeon while one player attempts to beat the dungeon. Can be pretty unbalanced at times and some people will definitely optimize the fun out of it.

Crawl has a smart way of evening out the playing field for less skilled players by letting them play as stronger monsters if they don't get to be the protag for a long time. The art is ok-to-good pixel art and there's not as much content overall as one might want, but if you can look past that it's a pretty good time!

I like the concept for this game a lot, and getting it to work with my friends was always a blast. That being said, not having dedicated multiplayer is a huge problem. It's not as much fun without other people, but using third party programs to emulate having everyone in the same place made it work just fine.

Cool concept, doesn't feel very good to play.

not much content, but was a fantastic game to play with friends while it lasted.