Final Fantasy XIV Online

released on Aug 27, 2013

Take part in an epic and ever-changing Final Fantasy as you adventure and explore with friends from around the world. Final Fantasy XIV Online is the 2013 relaunch of the massively multiplayer online role-playing game that takes the wonder of the FF legacy and expands it, allowing you to explore the realm of Eorzea like never before in a Final Fantasy game. Forge friendships, mount chocobos, and board airships as you and your companions create your own unique stories in Eorzea. Adventure alone or join up with friends to undertake epic quests, battle familiar Final Fantasy monsters, and acquire unique abilities and equipment. All the classic elements from the series that you have come to know and love are waiting! Embark of the adventure of a lifetime to help reforge the fate of Eorzea!


Also in series

Lightning Returns: Final Fantasy XIII
Lightning Returns: Final Fantasy XIII
Pictlogica: Final Fantasy
Pictlogica: Final Fantasy
Final Fantasy V
Final Fantasy V
Final Fantasy XI: Seekers of Adoulin
Final Fantasy XI: Seekers of Adoulin
Final Fantasy: All the Bravest
Final Fantasy: All the Bravest

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kept my attention longer than any other mmo for sure. I did want to get further into Heavensword, because apparently that's where the plot really picks up, but unfortunately I started to lose steam around then. Maybe I'll get back to it at some point.

played for a little while I just don't think MMO's are my thing

How people play games like this I will never understand I'll like it being final fantasy make it slightly easier since their crazy series but still man insane never gon try to play this shit again like add clive all you want your sirens cry will fall on deaf ears

How do these people take the lalafell seriously. Like just punt them across the room when they start acting up, not that complicated

sort of like world of warcraft if the barrens was 200 hours long instead of 15 and you couldnt roll a character that didnt have to go to the barrens and everyone yelled at you for skipping the quest text, not because it's actually relevant for the quest design or anything (no mankrik's wife here) but because narrative payoff is the only way the game ends up being "worth your time."

everyone ive ever known who liked this game considered themselves ~too good for~ wow, everquest, runescape, ffxi, second life, other infinitely more interesting mmos. they simply do not have the context to understand they are paying a monthly subscription for boxed mashed potatoes. i don't think that's coincidence. every character is mechanically and narratively identical and nobody cares. they just want to gpose and read the worst high fantasy dialogue ever written. or they're fully aware they play it for sunk cost reasons, and keep at it anyways. sad!

consider whether you are having fun playing the video game or having fun fumbling transgender women