The Legend of Zelda: A Link Between Worlds
released on Nov 22, 2013
The Legend of Zelda: A Link Between Worlds
released on Nov 22, 2013
The Legend of Zelda: A Link Between Worlds is the first Zelda game made exclusively for the Nintendo 3DS. It is an indirect sequel to A Link to the Past with the same version of Hyrule but with new characters and gameplay elements. Unlike the series' tradition, many areas of the world are accessible from the beginning of the game and the dungeons can be visited in any order. Puzzles are encountered not only in dungeons but also in the open world, a part of them revolves around the game's 3D visual effect. The 3DS touch-screen display shows the world, dungeon or map depending on where you are.
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This game sucks balls, I bought it when it came out and spent too much time pretending I liked it because it had to be good right? It was the new Zelda of course! But no, I must speak my truth. 99% of the reason why I made my account here was to complain about it. The art direction is derivative and insanely boring, except for the design of Link in the wall, which i admit looks kinda neat. Most of the items feel unsatisfying to use. The wall gimmick is kinda cool but the game is really unimaginative with it. The boss fights are the most stereotypical zelda boss fights in any game. The temples are boring, the open world sucks, I genuinely cannot understand why people pretend it's as good as it is, I feel it's just proof of how bad nintendo fans were eating back in the 3ds Wii U era that they took this generic slop and pretended it was some master piece. We live in the worst timeline considering the praise this game has as imaginative in its puzzles, which should go instead for PH and ST