Zero Escape: Nine Hours, Nine Persons, Nine Doors

Zero Escape: Nine Hours, Nine Persons, Nine Doors

released on Dec 10, 2009

Zero Escape: Nine Hours, Nine Persons, Nine Doors

released on Dec 10, 2009

The first game in the Zero Escape series, originally made as a standalone title "Nine Hours, Nine Persons, Nine Doors". The Zero Escape rebranding and alternative cover of the game were released around the time of the Sequel "Zero Escape: Virtue's Last Reward". The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them. The iOS version of the game removed the puzzle rooms to focus more on the visual novel aspects of the game. The puzzle rooms are replaced with narration of the events that take place instead. The iOS version of the game also has an exclusive ending.


Also in series

Zero Escape: Zero Time Dilemma
Zero Escape: Zero Time Dilemma
Zero Escape: Virtue's Last Reward
Zero Escape: Virtue's Last Reward

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More Info on IGDB


Reviews View More

awesome story and the best puzzles I've seen in any game ever.

please please please play the ds version, the dual screen genuinely adds to the game.

one of my favorite games i've played, i love the characters and gragh. it took me a while to get into properly into it, but once i got my first ending i could not stop. getting to piece everything together which each route, and getting to the final ending and finding The Thing out was wonderful and god . The Thing had me like . :0

i love zero escape 999

HELL YEAH

AND THE SEQUEL IS EVEN BETTER

I died! Nooo! I'm gonna do it again!

Wish I played this on the DS, cause the game is clearly made with dual screens in mind. Still amazing regardless