A Fisherman's Tale

released on Jan 10, 2019

"Bend and twist reality in A Fisherman's Tale, the mind-bending VR puzzle adventure game in which being turned upside down and inside out is not merely a play on words. Playing as Bob, a tiny fisherman puppet, you live alone in your tiny cabin, oblivious to the world outside. When your radio broadcasts a storm alert, you have to get to the top of the lighthouse and turn on the light! But as you try to leave your cabin with the help of some uncanny sidekicks, you realize what's waiting outside is not at all what you expected..."


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Interesting ideas but the controls were just not working for me. Maybe I was playing in a space that was too small. Also that last puzzle with the match was slightly odd due to the match I was holding being invisible? They needed to make it look like I was holding a ghost match so I knew it was in my hand, at least.

Very good, interesting, not very difficult puzzles, but unfortunately very short. I finished it in 119 min.

I personally found it so boring that I couldn't bring myself to complete it.

Cute. Doesn't do nearly enough with the concept but it's very charming.

 A Fisherman's Tale is cute. It has some fun little visual tricks, it looks nice, and the puzzles are okay if a little repetitive in their solutions. My fun was kind of spoiled, though—even though I turned hints off in the settings, dialog would constantly tell me exactly what to do instead of letting me solve the puzzles at my own pace. Voice lines would also repeat way too frequently, grating on my nerves. I also found the final puzzle of the game to be particularly janky in comparison to the others.

I really like that a lot of VR games are just experimental, short experiences, such as this one. This game doesn't try to expand a lot on its puzzles besides the main idea of big/small, but it gave me a good Superliminal fix during the hour and a half it lasted