Ace Combat 3: Electrosphere

released on May 27, 1999

The third installment in the Ace Combat flight simulator series. The Japanese version of Ace Combat 3 was released in 1999 and had only Japanese audio and text. Its campaign featured 52 missions that were split among different paths depending on in-mission decisions. The story centered around the "Intercorporate War" in 2040 between Neucom Incorporated and the General Group. The international version of Ace Combat 3 was released in 2000 and was localized for specific regions. However, its campaign had 36 out of the original 52 missions with no different paths. The story, as well as all related voice acting and cutscenes, was removed and replaced with a more basic story with no voice acting.


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(Review for JP version) Fantastic ace combat game with branching paths and the most missions out of any ace combat game, AI friends just kinda suck sometimes

o end of evangelion dos ace combat

plane vn where everyone is consumed by war

uhhhhhhhm come again? you want more games to feed your pathetic self-esteem after playing hit games like silver case and killer7? how about you get the fuck up and look in the mirror, that might help.

Puts you in a trance from the beginning, where you’ll be under its spell till the end. Lingering even after that, begging you to come back and take flight once again. Electrosophere may not be as mechanically sound as the previous entry in the franchise, which is why it speaks volumes that it’s able to grip you tightly regardless, where you’ll dance to its tunes and fly through its skies. It’s more than just a pretty aesthetic, it’s more than just anti-war.

AC3’s view on war itself is that of a sick game played by sick old men and it treats it as such. What are you fighting for, really? Every mission feels like you’re nothing more than a pawn for powers greater than yourself, it's all a ploy. All of it. Every one wants a piece of the pie, a taste of power, a chance to reign supreme. Your actions are not your own, your decisions are not your own. It's all an illusion, a trick, and at the end of the day what are you fighting for, really? To maintain the status quo? The same one in which people live under corporations that only exist to suck them dry even further? What was it all for? Do you the connections you hold have any meaning?

The true ending which you unlock after having done all five routes is the ultimate showcase of this, showing why wars are really fought. Nothing noble, nothing special. Just a personal vendetta. Did it even matter? It's just a game at the end of the day.

𝗘𝗡𝗧𝗘𝗥𝗜𝗡𝗚 𝗘𝗟𝗘𝗖𝗧𝗥𝗢𝗦𝗣𝗛𝗘𝗥𝗘