Always Sometimes Monsters

released on May 21, 2014

Always Sometimes Monsters is a unique role-playing game set in the modern world. You take on the life of your character for 30 days as you try and make it from the east coast to the west coast before your one true love marries someone else. Along the way you'll face a myriad of choices that will alter the course of your journey and change the fate of your character. These decisions will affect the characters you encounter and the world around them, but few things are ever as binary as right and wrong. Your unique story will be shaped by your personal ethical compass, with none other like it.


Reviews View More

This review contains spoilers

(Review from my Steam account)

While I liked this game overall, I feel reluctant to recommend it. I really enjoyed the themes of the game: it truly captures how difficult adult life can be. As someone who first picked up the game in high school and play it again in his twenties, the themes feel so much more emotional to me now and I'm grateful I decided to give the game another chance after several years.

The gameplay itself I found very enjoyable, even for someone who doesn't typically play choose-your-adventure romance games. I felt so invested in all the different arcs and characters (especially Markansas!) in the game, and I was so shocked to see how influential some of my actions truly were throughout the game.

Unfortunately, however, I felt very disappointed by the finale. For a game centered on so many life decisions, I really expected to see a much more climactic epilogue. Instead, the outcome of the game is solely based on a series of answers you give at the epilogue and how much money you've earned in the game (which you can grind for at the final chapter anyway). I also wish that the endings had much more nuance to them; instead, the endings all share similar plotlines, except they happen to different characters.

While I still feel invested in the storyline and the characters (in fact I'm excited to play through the sequel to see what happens), I'm not sure if I am willing to replay or recommend this game because of the finale. It's an overall fun game, but it sucks that the mechanics of the finale almost makes the rest of the game useless.

[Main Story]
**
Congratulations to the creators for creating something incredible. I can not believe this was done with RpgMaker software.
As soon as I saw the announcement of the game in steam I fell in love soon, I'm crazy about this kind of genre.

It is undoubtedly a simulator of real life, each choice has consequences, good or bad. If you like love story this is definitely worth playing.

I can not wait for the "Sometimes Always Monsters"

Bellissimo il concept e bellissimo l'intreccio di azioni eseguibili che garantisce un senso di apparente libertà. Purtroppo, è effettivamente troppo ambizioso

very ambitious but flawed game I appreciate what they were going for

I'm marking it as completed, but I want to get back into it. For some reason, my game glitched towards an epilogue scene and I uninstalled it; I want to start all over again since I also got a bad end.
I liked how you could choose from a set of pre-made characters and pair them up however you liked (and those choices affect your life), the story was nice and it was like I struggled alongside my mc. Very realistic!

A game that covers the life of your character while they struggle with daily ups and downs. The story is very down to earth, with plenty of choices which affect the ending of your story.