A port of Ape Academy 2
Experience Ape Academy 2 originally released on the PSP system, enhanced with up-rendering, rewind, quick save, and custom video filters. The apes have finally graduated from the Ape Academy, so this term things are going to be a little different! Evil genius Specter has invented a new card game and it’s sweeping the globe, helping him on his way towards world domination. Get ready to mix it up with the monkeys using Specter’s ‘scissors, paper, rock’ cards – there are 300 to collect – before taking them on in over 100 fiendishly difficult mini-games. Just don’t underestimate the apes, no matter how silly they act; Specter has put an ultra-rare platinum monkey card up for grabs (not to mention a year’s supply of bananas) and they’ll do anything to claim the prize!
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Ape Academy 2 offers a slew of mini-games that range from bizarre to outright absurd. You'll find yourself engaged in tasks like catapulting monkeys, participating in rhythm-based challenges, and even embarking on peculiar races. It's a carnival of the bizarre, and it's clear that the developers didn't hold back when concocting these peculiar challenges.
The game's aesthetics, characterized by colorful and cartoonish graphics, do add a touch of whimsy. Still, even this visual charm can't quite mask the fact that Ape Academy 2's mini-games often feel disjointed and lack cohesion. It's as if the developers took a bunch of zany ideas and tossed them into a blender to see what came out.
Despite the evident chaos, there's a certain charm to Ape Academy 2's madness. If you're seeking a gaming experience that defies convention and embraces the absurd, this title might be right up your alley. However, for those who prefer their gaming experiences to have a bit more structure and coherence, this may be one final decision that leaves you scratching your head.
Score: 5/10
Kinda sad how this game got ported to modern consoles before Ape Escape 3 did, and because it initially didn't come out in America, this is technically the newest entry to the series (so long as you're American, anyway).
This base gameplay loop is a Rock , Paper , scissors and mini game marathon mashed into one. Each player has a deck of 20 cards of each type of attack and whoever wins the exchange the card of winner's mini game will be played. At first it was fun enough but the pure RNG really started slipping through alongside the good amount of bad minigames.
I think for me why by the end I wasn't having that much of a good time was because of the mini games themselves. Not only are so many of them unfun but the CPU is just plan unfair in the later levels making some of the Mini games as far as I am concerned very unbeatable unless you just get extremely lucky.
Its s shame because this game could have been so much better but it isn't the worst experience ever maybe you might have more fun with it then me.