Baldr Force

released on Nov 01, 2002

In the future, cyberspace has become exceedingly dominant. Armed conflicts and cyber-terrorism flourished. Giant mechas known as Simulacrums are utilized for battles within the cyberspace. Toru Souma is an expert hacker of the Steppenwolf group, which specializes in stealing and selling valuables from servers. One day, Toru was caught in a battle between the military organization FLAK and a terrorist group. In a series of events, his friend was killed. Stricken by grief, Toru decides to avenge his death and joins FLAK, only to unravel a much larger conspiracy. Baldr Force is a follow-up to Baldr Bullet. It uses a different scenario and character cast, but is very close to its predecessor gameplay-wise. Like in Baldr Bullet (and unlike Baldrhead), there is no exploration of any kind in the game, and all battles take place within confined areas as dictated by the plot. Combat system is nearly identical to that of the previous game, with the exception of "force crashes", powerful attacks that can be equipped on the protagonist's mech. The game's plot may branch depending on the decisions taken by the player during the visual novel-like portions.


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It's really dated compared to Baldr Sky, the first two routes don't go that deep into the main story, and hell mode's stage 35 is bugged (at least for me) but if you can get over those problems (seriously what the fuck I even did every stage without using the heroine's plugins and hyper mode plugin to see if it unlocks. even did 150+ survival waves) the game is fucking amazing. The gameplay is unique and fun, hell you can cut out the visual novel and it's worth playing. The story and characters are pretty great too and I actually liked it more than Baldr Sky's story mostly because it's more mature. One of my favorite games of all times. Too bad it's kinda tricky to download as there's no way to get a legit copy for the SE PC edition which is the only version of the game that can apply the English patch.