Berserk and the Band of the Hawk

Berserk and the Band of the Hawk

released on Oct 27, 2016

Berserk and the Band of the Hawk

released on Oct 27, 2016

Behold the fierce blend of "Warriors" and "Berserk"! The action of cutting through hundreds of enemies, fundamental to the Warriors series, is fused together with the dark and gruesome atmosphere of the world of "Berserk", making various heretofore unseen acts possible, such as using a giant man-sized sword to cut enemies in half, as well as smash or send them flying with the "Slash" and "Smash" actions.


Also in series

Berserk: Millennium Falcon-hen - Seima Senki no Shou
Berserk: Millennium Falcon-hen - Seima Senki no Shou
Sword of the Berserk: Guts' Rage
Sword of the Berserk: Guts' Rage

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More Info on IGDB


Reviews View More

This game is so fun to play but the upgrade system was kind of wack and I got bored but It is super fun!

It's a Berserk-themed musou, you get what's on the tin i.e. grey sludge that looks/feels nice in the moment. Sword feels good to swing which is the most important thing to get right in a Berserk game.

I liked when Nuts said "It's Berserking time" and he Berserked all over Griffon.

I am a HUGE Berserk fan and was warned that even if you are a big fan this game sucks. I did not listen. The story and gameplay are executed so poorly.

I have never played a Dynasty Warriors game, so this was my first glimpse into the franchise. I can't say I'm much inspired to seek out and play any of the other titles, but for all I know this could be quite a bit worse than the others.

Berserk is a manga series I very much love, and this game is a butchery of everything that makes it special. The story is retold through terrible looking in game cinematics combined with sections of the anime ripped out and spliced in.

The game's biggest sin is how repetitive it is. It is viscerally satisfying to cleave through hordes of enemies, but that is literally the whole thing - the gameplay never advances beyond basic combo attacks. There are boss fights that try to mix things up, but they all feel clunky and don't so much alleviate the boredom as they do introduce frustration in its place.

As if the game wasn't long enough, they frequently add filler sections to the plot to further pad the mission count. With classics like the three mission section where Guts protects local villages from thieves during Golden Age - this literally never happens. It's not as if Berserk as a story lacks enough battle scenarios to fill a game like this, so I don't understand why they felt the need to put the plot on hold to make you do even more identical battling.

If you like Berserk, there is some cheap fun to be had here, but there is nothing of substance to this game. It's ugly, overlong and is a disservice to the quality of Miura's original work.