Binary Domain

Binary Domain

released on Feb 16, 2012

Binary Domain

released on Feb 16, 2012

The Machine Age has begun in the immersive and atmospheric squad-based shooter Binary Domain. Regain control of a futuristic Tokyo from an emerging robotic threat in the year 2080. The story starts when Dan Marshall and his squad are sent to bring the robotic community under control as they begin to infiltrate society and slowly take over undetected, leaving humans redundant in their wake. Fighting through the derelict lower levels of the city, players control an international peace-keeping squad that soon starts to question their surroundings and the choices they make. Are the robots becoming more human, or are humans becoming more like machines? Thrilling encounters with these highly intelligent robotic enemies require you to think tactically, make challenging, real-time moral decisions and build up trust with your team mates in order to guide your squad to safety and success.


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There are some cool aspects to this game but it didn't leave a lasting impression on me.

Very generic linear story-driven TPS with a bad story and a stupid voice gimmick.

It keeps pestering you with dialogue options that don't matter. You can reply to most questions with "Damn", "God Damn" or "Shit", which I don't even know what these responses are supposed to mean in yes-or-no questions, but it's pretty funny. I wish the protagonist was voiced though.

Every character is unlikeable or cliched. You can give out tactical commands, but they don't matter because the game is so linear and simple. You're basically just blasting through tunnels of enemies with occasional cutscenes, scripted sequences and boss fights (which are atrocious). The art design is very plain, the music is forgettable. There's a tacked-on upgrade system which is needlessly complicated (who wants to play tetris when choosing upgrades?), so I simply ignored it.

The AI companions are so stupid and annoying, they constantly get in your line of fire or push you out of your cover, or die and need rescuing. On this one boss fight, one of them died and the other one was like "do you wanna help him?" and I was like "No", and she was like "well, I can't!", only to change her opinion a few seconds later, when I already exposed myself to try and save that idiot, and go "do you want me to help him?", and I was like "yeah!", and she was like "ugh, alright". As a result we all got murdered. Brilliant.

Story 3.5 | Gameplay 3.5 | Audio 3.5 | Visual 3 | Details 3.5 | Entertainment 5

Total 3.7

I enjoy (mindless) singleplayer shooters, but this one is very flawed.

A third person shooter made by the creators of the critically acclaimed Yakuza Dead Souls, what could go wrong?

kiepski port na PC, świetna gra