Bishoujo Senshi Sailor Moon S

released on Jan 27, 1995

Game based upon the 1994 Sailor Moon S anime series.


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Finished it as part of a Retroachievements challenge thing where I had to clear 1 Magical girl game and this happened to be the first Sailor Moon game to hand.

And eh. Its okish but everythings a little too basic, the level design is mostly just plain left to right, the enemies have no difficulty to them, the Bosses mostly also have no difficulty to them and the whole thing is over and done with in about 30 minutes to an hour.

Not a horrible way to spend that time but unless you're just after a quick completion, im sure you could find more engaging Sailor Moon titles around.

I don't know what I expected from this game. I'm a fan of Sailor Moon, with the S series being where I started at, and honestly this game was a neat little distraction. It wasn't super impressive, but it also didn't suck either. It made some use of villains of the show, but surprisingly the charm was in how stylish the mini games and sprite work for the scouts were.

On the surface, Bishoujo Senshi Sailor Moon S is just a run of the mill beat'em platformer. It's not particularly challenging when it comes to fighting, and the jumping over pits can be a wonky. The levels aren't particularly note worthy nor is any of the story or enemies. Still, to say this game is an average license game feels a bit too disheartening for what it does. If it only had the levels I wouldn't be impressed by it, and if it only had the mini games it feel like nothing was really there. But dividing the two consistently through out, with the mini games using different sprites or art work mixed together with different styles makes this game feel a little more put together. Plus when the game is able to do close ups of any sprite work or use voice clips it just tickles me pink. It's a shame the west never got this, but I am glad it existed for all the young Sailor Moon fans out there.

Season S of Sailor Moon is generally considered the best of the original series, so it seems fitting that it had plenty of tie-in games based on it. I decided to go with this one out of the main three I’m aware of (that being this game, the SNES fighting game, and Another Story) because it’s the one I have the least to say about. Not that this game is bad, actually quite far from it. It’s pretty decent in fact!
The game seems to be a weird fusion of enemy types and player movesets from the beat em up games now thrown into a.. platformer? A bit odd but it’s not terrible or anything. Usagi can punch/kick, grab enemies, and charge up her tiara just like the R game for SNES. However, now that these moves have been put in a game with significantly less enemies around at a time, the game is a complete joke. Literally no enemy in this game will give you trouble, not even the bosses. In fact, it was actually more punishing for me to try and use my full moveset than it was to simply crouch and punch enemies, especially the bosses. Platforming is also not really an issue, there’s not much there aside from “moving platform over a bottomless pit” occasionally.
In between each stage there are bonus stages, really just to restore your health or give you more rod items to use. They’re pretty dead simple but I think they’re cute and they fit the arcadey nature the game is going for. My favorite was probably the one where you have to roll Luna-Pi across the stage without touching Luna or Artemis although I couldn’t beat it lol.
Graphically the game is alright, dunno if it’s impressive for Game Gear standards but it’s colorful and the sprites are cute. Although, this did make me realize one thing.. And it’s that these characters are way too damn tall for this small screen! This is more of a problem with the shitty gameboy game but I felt that Usagi takes up too much space on the screen. I get that it’s just apart of that shoujo aesthetic to have your characters with extremely long legs but I think it’s a detriment to the core platforming when your player character takes up too much of the screen real estate.
So overall, this game isn’t too bad! My main complaints is I felt they should’ve just done a beat 'em up if they were gonna use these controls, and also the lack of being able to play as the senshi aside from Usagi/Chibiusa was a bit disappointing. Is this a great game? Not really. But if you’re a fan of the show, especially S, this is worth checking out. You can finish it in about a half an hour or so.

Haha this had some adorable sprite work but goodness gracious did it sure play like a pretty lame Game Gear quasi-beat'em up!