Blossom Tales 2: The Minotaur Prince

released on Aug 16, 2022

The Minotaur King has returned...and it's all your fault! Lily's back for a new "classic" action-adventure set hundreds of years after The Sleeping King! Grandpa’s latest tale takes you on a journey through haunted forests, pirate shores, and other mysterious lands across a vast open-world! Charming towns, terrible enemies, tricky puzzles, and powerful weapons await you. Enjoy a “story within a story” as Grandpa narrates exciting moments throughout Lily’s incredible adventure. Will you help Lily defeat the Minotaur King and save her brother?


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I played the original Blossom Tales back near its launch and I enjoyed it for what it was, but it was very much a very basic and short take on a standard 2D Zelda game. Going into the sequel I expected more of the same, and to a degree that’s what I did get, the controls were still the same and simple and the art design remained largely unchanged, but to my surprise the game was a lot more fleshed out and had some neat and original ideas. The game was definitely a lot longer than the original and more fleshed out, which I enjoyed, though there was some level of tedium to it with so much of the world being locked behind specific items, which I actually enjoy, but with no way to mark these areas on the map, I ended up reexploring areas constantly to make sure I hadn’t missed anything. Aside from that, I had a good bit of fun and can say confidently that Blossom Tales 2 is probably the best and more fully fleshed out non-Zelda 2D Zelda game I’ve played. I hope to see them go even further with a third game someday.

Another passable Zelda clone, but parts of it are REALLY rough, and doubly so after leaving the game alone for a while. The game's sound and animation lack oomph and its puzzles are generally pretty easy, so it's hard to find specific strengths to point to. Lily's movespeed feels mismatched with the scale of the world, which contributed to an overall dragging feeling as I played through Blossom Tales 2.

Much much better than the first game. A mini 2D Zelda homage to rival even the likes of the "mini" 2D Zelda The Minish Cap. Unlike the first game being combat focused, this game balances combat with puzzles and exploration, and doesn't reuse the same puzzle tropes over and over again. The game also has a breath of the wild type exploration where you can find many optional "shrines" for some heart pieces. The pixel art and design here is beautiful as opposed the first game being kind of generic. Highly recommend for any 2D Zelda fans.

Overall, I found this game to be a bit better than the first game. I really like the narrative of the grandpa telling his grandchildren stories. It's a good way to make a ton of adventures that have independent stories. As for the gameplay, this game takes even more things from more Zelda games: rolling, item crafting, bottle hunting, and sword skills. The trading and the side quests does a better job at encouraging players to explore and engage in things outside of combat. Both of these games scratch the itch for a 2D Zelda game. I do wish this game let you set manual map markers. There's a ton of things to keep track of in the overworld, but there's no way to track them all. Also, I wish there was more of a use for currency. Money becomes literally useless after awhile.

Although I can’t recall much about the first game, I remember being impressed by it. This game, however, felt extremely mediocre. It’s a decent Zelda clone, but doesn’t really do much to set itself apart. A couple parts rubbed me the wrong when from a completionist perspective, like the horrendous grind of the fish trading quest, to the never ending monotony of the mail quest. I wish I could remember what stuck out about the first game that feels lacking in this one

Se você gosta de RPGs de ação com visual pixelado e aventuras de fantasia, você provavelmente vai gostar de Blossom Tales II: The Minotaur Prince. O mundinho de Lily é bonitinho e gostoso de jogar, além de ter sido feito com muito carinho. Agora, eu não acho que muita coisa dele vá ficar guardado na sua memória. São tantas inspirações que ele acaba não alcançando uma identidade própria, seja visual, mecânica ou narrativamente. Mas se você já jogou tudo que tinha pra jogar, então o Rei Minotauro precisa ser preso de novo e você vai ter um bom tempo durante essa missão.

mais: https://cosmonerd.com.br/games/critica-games/blossom-tales-2-minotaur-prince-critica/