Bravely Second: End Layer

Bravely Second: End Layer

released on Apr 23, 2015

Bravely Second: End Layer

released on Apr 23, 2015

Prepare yourself for a daring new adventure and unleash masterful battle strategies in the successor to Square Enix’s Bravely Default game. Time has passed since the events of the previous game, bringing about plenty of new dangers to encounter. Agnés Oblige has been kidnapped, and as a knight in her service, it’s up to our hero, Yew, to save her.


Also in series

Bravely Default II
Bravely Default II
Bravely Default: Fairy's Effect
Bravely Default: Fairy's Effect
Bravely Second: The Ballad of the Three Cavaliers
Bravely Second: The Ballad of the Three Cavaliers
Bravely Default: Praying Brage
Bravely Default: Praying Brage
Bravely Default: Flying Fairy
Bravely Default: Flying Fairy

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Reviews View More

After playing Bravely Default this is not as good but still really worth it and you should play it as well.

Better than Bravely Default imo... but I still couldn't get into the Bravely series.

Igual de wapens que el Bravely Default

Es una verdadera lastima, pero este juego casi acabó con la franquicia, y por ser víctima de los caprichos de la directiva de Square imagino. Mecánicas que alargan la duración innecesariamente como minijuegos sin explicación a su inserción aquí, un new game + al que es mejor ir con guía (no puedo decir más si spoilers), unos protagonistas con menos química que en la pasada entrega, etc. En general se siente una expansión que implementa cosas innecesarias, y descuida otras que hicieron grande al juego original. No es de extrañar que nadie en el estudio quisiera hablar de este juego en su directo del 10 aniversario. Es la oveja negra de la franquicia para jugadores y desarrolladores.

Sus salvedades vienen cortesía de la mecánica estrella del juego: Los asteríscos. Muchos nuevos y bastantes del juego pasado volviendo. En total hay un buen montón de trabajos, habilidades a combinar en las peleas que harán las delicias de quienes, como en Bravely Default, nos divertíamos explotando el juego combinando trabajos con habilidades. Eso está aquí, sigue siendo divertido... El problema es todo lo demás. Por desgracia, el gameplay de por sí no siempre puede mantenerte enganchado en la pantalla más de 70h de juego.

Peak. insane class system with just enough familiarity from the first game and a new mix of cool/interesting classes that let you really get out there with comps. The music is unreal and has such a different vibe, character designs are so much fun, and the plot is a brand of ridiculous that I can't help but respect

Miss me with a fourth wall break. I am not here to be a part of the game Square Enix. Other than that it was faithful to the previous title with some expansion of the main cast plus some fun new job opportunites. Also they did learn their lesson and this game was shorter than the previous. For better it didnt repeat the predecessor's most commonly complained about flaw; for worse it made it more tedious to do all the stuff you could in the first game, which is not only back, but you also have to defeat all enemies multiple times to get all the journal entries which were not worth it for anecdotal remarks from the characters about the enemies