Brothers: A Tale of Two Sons

released on Aug 07, 2013

Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.


Reviews View More

Josef reyiz sen bu işi biliyorsun sadece iki kelime konuşan karakterlerle böyle duygusal bir tecrübe yaşatmak bambaşka bir yetenek.

They didn't hit eachother for the whole game, unnacurate siblinghood

I've been meaning to play through this game since it came out and finally got around to it. I certainly can't say I was dissapointed! It's a puzzle game where you use each joystick to control a different brother through an adventure to save their dad. The story is by far the best part, but it's also just a really solid puzzle adventure game. I'd been told it was a masterpiece in storytelling through mechanics, and damn if that ain't true.

Verdict: Highly recommended. I don't really have much to say on this that hasn't already been said. If you want a game that blends its story and mechanics like no other, this is it.

Review EN/PTBR

A short and beautiful game with a very well-made universe around the path of your journey within the story.

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Um jogo curto e lindo com um universo muito bem feito a sua volta durante toda a jornada dentro da história.

My head is buzzing, the controls are very difficult for me. I also couldn’t start it for a long time - I had to edit the register. Visuals and style pull the rating from the bottom to three stars. I believe many people enjoyed it, but my experience was not entertaining.

years after I last played it, the fusion of gameplay mechanics and outstanding audiovisual presentation with beautifully simple storytelling still holds up. Don't understand why this needed to be remade; sure, it still looks like a 2013 game on a technical level, but the colorful, storybook-like art direction is vastly more appealing to me than the 2024 version's browner, more photorealistic Unreal 5 visuals.