That was a tough one.
Not only tough regarding all the damn instances with overpowering enemy waves, but also it's going to be tough for me to judge this game objectively and rate it fairly.
This game is incredible, the physics, the feel of it all. It's sooo GOOD and fun to control. HA! Get it? Also as mentioned the graphics are sensational.
But I haven't gotten so grumpy at action design and its difficulty in ages. I was screaming in annoyed agony after the millionth death, framed by the beautiful (ray traced, all systems maxed out baby) marble structures, office hallways and funghi caverns.
And sadly it is also a bit boring, narratively (Alan Wake seems a bit lame) and way too many logs, that most of the time don't serve any purpose? Dr Darling is, well, on the border to total cheesiness. A lot is repetitive and especially when you repeat the same room so many times and still get creamed each time. It doesn't seem balanced at all and there is no difficulty setting.
I am so torn. A lot of frustration, but I had a great and fascinating time with it.