Cook, Serve, Delicious!

released on Oct 05, 2012

Cook, Serve, Delicious is a hardcore restaurant sim, one of the few in its genre that gives the players total control over where they want to take their restaurant.


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If Papa's food joint games were keyboard only.

I gotta say, first things first it's really kind of typing game. Most likely at first you'll get bored, but then you gonna have to get quicker and quicker and it gets harder and harder till you get good and skills.
Honestly, this is like kind of hardest than Dark Souls (jk)

Addicting gameplay that slowly becomes very challenging and stressful as you progress through levels and unlock more recipes.

Pseudo-typing game with cooking theme. Nice sense of progression and doesn't outstay its welcome too much. It still does that though; some of latter parts of the game are just repeating the same dishes over and over to get the maximum amount of profits. But the core gameplay loop is fun enough for that to not be too detrimental.

I don't even remember why I hated this game so much, but it gave me such a visceral hatred for it.

A super high pressure cooking game that is really well executed, just a little too stressful for my tastes. Each of the food preparation minigames is really well together, especially since customer orders vary so you'll have to adjust your inputs to, say, hold the pickles. These things keep you on your toes as you struggle to keep up and deliver. I never got super far in, nor did I figure out the part where you build your menu out. Seemed like too much for me! Amazing core gameplay loop though.