Crash Bandicoot: Warped

Crash Bandicoot: Warped

released on Oct 31, 1998

Crash Bandicoot: Warped

released on Oct 31, 1998

Crash Bandicoot: Warped is the third game in the Crash Bandicoot series and the first to feature Coco as a playable character. The player takes control of Crash and Coco Bandicoot, who must travel back and forward in time and gather 25 crystals before Uka Uka and Doctor Neo Cortex can do so. Much of the game takes place in the Time Twister which acts as the hub area of the game. The Time-Twister is split up into five chambers, each chamber has five buttons that open portals to different levels. The goal in each level is to find and obtain the crystal hidden in the level. Crash Bandicoot: Warped was lauded by critics in many areas, and the game has been considered one of the best video games of all time.


Also in series

Crash Bandicoot: The Wrath of Cortex
Crash Bandicoot: The Wrath of Cortex
Crash Bash
Crash Bash
Crash Team Racing
Crash Team Racing
Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot
Crash Bandicoot

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Crash Bandicoot Warped 3 es un juego que busca innovar dentro de la franquicia, con mucha más diversidad de niveles, progresión de habilidades, y un menor grado de dificultad en el plataformeo (lo cual se agradecé).
Pero no logra superar en calidad a su antecesor debido a los horrendos niveles acuáticos y lo repetitivo que suele llegar a ser. Por ejemplo, la zona 3 parece ser una mezcla de varios niveles de las zonas 2 y 1 que solo cambian en enemigos, el cual parece relleno solo para alargar la duración del juego. Los niveles de moto y Jet Ski tampoco son gratificantes por la torpe imprecisión de los controles (raro viniendo de los mismos desarrolladores que un año después harían Team Racing). Y finalmente el diseño de las boss fights tiende a ser muy básico, todos manejan el mismo patrón de 3 hits, convirtiendo las peleas en prueba y error, más que un desafío (con la excepción de la pelea final contra cortex).
Aun así sigue siendo un juego muy divertido y disfrutable que está lejos de ser malo para su época, aunque no creo que sea EL juego de plataformas como muchos lo ponderan.

they just had to give the coolest theming and concept the worst stages in the trilogy

Meu jogo do Crash de plataforma favorito. Nesse temos uma as melhores coisas dos outros dois jogos tudo junto e melhoradas.

Para mim ele se destaca mais do que anteriores devideo aos diferentes mapas, diferentes meios de gameplays e uma dificuldade mais balanceada.

I honestly don't have a ton to say about this; I think it's good but has a few issues and what ifs holding it back (having to play every level bar a few at least twice for 105% is very time-consuming and the time travel stuff is just level reskins rather than anything mechanically relevant). Having 50% of your levels be dedicated vehicle or otherwise mechanically unusual levels in a platformer was certainly an interesting choice, especially when they vary pretty wildly in quality. I am not fond of most of them.

As far as upsides go it has a lot less backtracking than Crash 2 did and the powerups are fun (as far as tech goes Crash loses the neutral slide spin although he gets the neutral slide jump in exchange which is generally less strenuous.) Secrets are generally less obtuse than Crash 2's as well, although if you told me you found the Eggipus Rex warp back in the day by anything other than an accident or following a guide I'd tell you you're a liar.

I think it was good for Naughty Dog to stop making Crash platformers after this game and Crash in general after CTR; I think the way things were headed we would've gotten even more vehicle levels and completely uninspired games and I have several unkind thoughts about Crash Bash and TWOC/CNK, but we'll get to them.

Pretty sure this was the first video game I ever played. My favorite of the original three Crash games, the world environments are so unique and fun, the levels are iconic, the bosses are stellar. One of my all-time favorites and it still holds up so well decades later.

El tercer juego de Crash, no esta mal pero yo le hubiera bajado un poco con los temas de niveles fuera de lo plataformero, estan bien pero siento que saturan mucho el juego de tantos vehiculos que olvidan el focus principal que es el plataformeo, esta bastante bien igualmente fuera de ese apartado, crash se juega mucho mejor debido a sus mejoras en sus mecanicas tras pasar cada jefe, y con su modo de compleccion.. si, es rara pero igual de desafiante pero esta bien dentro de todo, no es un mal crash pero si que lo senti algo flojo en esos ambitos