

A remaster of Crysis
With its 2007 release, Crysis set the industry standard for first person shooters with stunning visuals, highly evolved gameplay, and an enormous sandbox world. Crysis Remastered adds new graphic features, high-quality textures, and the CRYENGINE's native hardware- and API-agnostic ray tracing solution to update the game for a new generation of hardware.
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crazy how good this game still looks with just a few modern additions
i played it pre-patched ascension mission and i have no desire to go back and play that
i played it pre-patched ascension mission and i have no desire to go back and play that
Man the spaceship mission is so bad….
all kinds of technical issues on PC really make this a rough sell (keys not rebinding this many years after launch). the fact that object destruction/physics and some really cool features from the original release were not ported make this a let down.
coupled with the very-early 2000s dialogue and "ooorah marines" run-of-the-mill story, it's pretty forgettable. but a <10-hour game means you can finish it before it gets reallllyyyyy tiring.
boss fights are comically bad, which means the end of the game loses a lot of the goodwill the first half had earned by feeling "wide-linear" (linear objectives within a constrained space, but multiple options to approach). i like the different guns don't get me wrong, but ultimately you put a silencer and a long-range scope on everything meaning customization feels superfluous. it's more about movement/environmental awareness than a DOOM game where you use certain weapons for certain encounters.
even so with all of those complaints, it's still a remaster of a historic piece of gaming, updated for modern systems (which has its benefits than trying to run back-compat Windows Vista), and is a part of FPS-gaming history. I enjoyed some of my time playing it, so if you get a chance, sure go for it.
Review in progress:
Mid-tier FPS. It's all downhill after the first half of the game.
Mid-tier FPS. It's all downhill after the first half of the game.
average fps game
I'm glad this was a sweet tech demo, because the shooting mechanics did literally nothing for me when I tried to play it.