Dark Escape 4D

released on Jul 19, 2012

Dark Escape 4D is a fixed-gun arcade game for 2-players with a closed booth setup that has multiple built-in elements connected to the game. It has heart rate sensors in the gun handles, built-in air blowers in the front and back of the cabinet, rumble seats, surround sound speakers and a 3D visuals mode for use with the provided glasses. The game has 4 stages to choose from with a final 5th stage unlocked for clearing them in one session.


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Not gonna pretend like I was going to arcades all the time as a kid but suspiciously when this one started showing up around the ones I’d go to every light gun game just started disappearing and it’s kind of bad when your main gimmick is idk blowing air at me and seeing that I definitely did have too much caffeine in my bloodstream

Didn't get to finish this game, but I played enough of it.

A mixed experience. Just a basic mounted light gun game at its core, not very impressive or anything on that front. As a horror game, it's also not scary, just a lot of jumpscares.

Buuuuut, the presentation is amazing. An eye-catching booth that's dark on the inside. Air blowing out on your neck to give you a hair-standing-up feeling, air puffing onto your face to match up-close enemies on screen, and impressive, violent shaking of the seats to boost the scares in the game (frankly, the shaking got me more than any of the predictable jumpscares). If you stumble across this cabinet in the wild, absolutely try it out, particularly if you have someone to play it with you, just don't expect to be blown away by the gameplay.

Objectively this game sucks.

The “fear” in the game is completely reliant on jumpscares, there’s some cheap hits that you literally cannot stop, getting health back is completely dependent on RNG, etc and etc.

But think of it in the context of its intended environment.

You’re in an arcade aren’t you? After being intrigued by the admittedly pretty damn cool cab design, you sit inside of the cab, put in a coin, start a game… and immediately BLASTED with air from the first jumpscare, scrambling to center your mounted gun before you take damage.

And from that point on? It doesn’t stop. The game is defined by spots of complete quiet, and sections of nonstop, pure 100% all the way adrenaline, the air blasting into your face and the audio almost tearing out your eardrums as the feral screams of zombies surround you, as you try and fight them off as much as possible.

Is it a good horror game? Hell no.

Is it a good light gun shooter? Hell YES IT IS!

Just be sure you’re ok with complete audiovisual overstimulation and taking some cheap hits now and then.

And make sure to get those cameras :)