Discover a new breed of Action-RPG game powered by an enhanced version of the Source Engine by Valve. Set in the Might & Magic universe, players will experience ferocious combat in a dark and immersive fantasy environment. Swords, Stealth, Sorcery. Choose your way to kill.
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Really fun combat with a mediocre story and lackluster ending.
There's some variety in terms of locations, but a bit more would've been nice. They reuse the "dark cavern" setting a few times and it's probably the worst setting that's in the game. I would've liked to see more areas like the upper temple.
The combat never gets boring though, it's always really fun to kick people down the stairs or watch them slip off a ledge. I kinda wish more games had this sort of physics based combat, it's really good.
The game can also be a bit glitchy sometimes, which is frustrating when it happens, but it doesn't take away all that much.
There's some variety in terms of locations, but a bit more would've been nice. They reuse the "dark cavern" setting a few times and it's probably the worst setting that's in the game. I would've liked to see more areas like the upper temple.
The combat never gets boring though, it's always really fun to kick people down the stairs or watch them slip off a ledge. I kinda wish more games had this sort of physics based combat, it's really good.
The game can also be a bit glitchy sometimes, which is frustrating when it happens, but it doesn't take away all that much.
To continue my quest of checking out ancient games in my library, this one was actually added more recently. I really enjoyed the combat and exploration to this game, and how open it felt and nothing seemed like a "wrong answer". Shooting dudes with magic, or an arrow, throwing a box at them, or kicking them off a ledge or into a spike wall, all viable. Where it did feel old was swapping between these things, and melee combat (at least for my build) felt typically impractical with faster enemies near the end who seemed to kill me in a few quick hits. Definitely scratched a fun itch of physics based combat that just isn't explored in the same way anymore, and I recommend playing to this day.