The much-loved zombie saga is back with a unique formula of horror, dark humor and over the top zombie-slaying, spanning an epic pulp adventure. Dead Island 2 is thrilling First-Person Action RPG, stylish, vibrant and flooded with zombie infection. Explore iconic, gore-drenched Los Angeles. Meet larger-than-life characters. Slay countless foes in exquisitely bloody detail. And evolve to become the ultimate Zombie Slayer!
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Got through the entirety of Dead Island 2 over the course of a few months with a friend of mine. Pretty good!
I remember feeling so ripped off by the first Dead Island game way back in 2011, so going into this one, my expectations weren't very high. Especially factoring in the whole development hell this game went through.
For game that went through as many development restarts as it did, Dead Island 2 turned out about as good as it possibly could. It's strength and weakness lies in it's simplicity. It's a no-brainer (haha) to pick up and play. Within minutes, I was chucking limbs off of zombies and soaking in the great looking environments. The skill card system is alright and I felt like it added some fun customization options to the combat but it also wasn't very deep. Eventually, the game boils down to just doing big damage numbers to enemies and farming your ultimate attack.
It's maybe 25% too long? I platinumed this in about 25 hours and by the end, it felt like I was doing the same thing over and over again. Dead Island really doesn't change enough from the first few minutes of the game to the last few minutes of the game to make it stand out as something truly great. But the hack and slash mechanics are just fun enough to make this easy to recommend, especially in coop.
Good game. Even better coop. Just don't expect it to do anything too crazy. What you see is what you get with this one.
I remember feeling so ripped off by the first Dead Island game way back in 2011, so going into this one, my expectations weren't very high. Especially factoring in the whole development hell this game went through.
For game that went through as many development restarts as it did, Dead Island 2 turned out about as good as it possibly could. It's strength and weakness lies in it's simplicity. It's a no-brainer (haha) to pick up and play. Within minutes, I was chucking limbs off of zombies and soaking in the great looking environments. The skill card system is alright and I felt like it added some fun customization options to the combat but it also wasn't very deep. Eventually, the game boils down to just doing big damage numbers to enemies and farming your ultimate attack.
It's maybe 25% too long? I platinumed this in about 25 hours and by the end, it felt like I was doing the same thing over and over again. Dead Island really doesn't change enough from the first few minutes of the game to the last few minutes of the game to make it stand out as something truly great. But the hack and slash mechanics are just fun enough to make this easy to recommend, especially in coop.
Good game. Even better coop. Just don't expect it to do anything too crazy. What you see is what you get with this one.