

One night, a mischievous ghost traps a sleepwalking Mickey Mouse in a magical mirror. Returning to his bed won't be easy, though, because Mickey must first recover the broken mirror pieces that have been strewn about the house by the prankish poltergeist. Just as in a Mickey cartoon, you will have to outwit enemies and pull gags. You will also be able to uncover special souvenirs, such as Pluto's collar or Minnie's bow, which are all displayed in Mickey's room at the end of the game.
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theres a weird amount to love here beyond how obtuse and slow it is. mickey does a fuckin shoryuken, the camera angles are all cracked, the stock ceramic smashing sound is present. its literally little tykes clock tower. cannot decide what it wants to be and is better for it. mickey looks fucking demented man i swear to god. deeply strange.
this game scared me shitless as a kid
for the longest time, i was just convinced that this was a weird fever dream i had when i was 5
Got it in sales for 15$ in 2002, it still costs 15$. I can't remember anything about this game besides it costing 15$ for 20 years straight. I don't think it takes 15 hours to beat this game.
Despite all the fun interactions, The games way to confusing with it's objectives and have you constantly scratching your head wondering, " What am I suppose to do?"
this game made me shit myself with fear as a kid what were they actually thinking. the Zatch Bell gamecube game helped me cope it was a much better rental than this
david lynch wishes he could make movies this unsettling, Disney's Magical Mirror Starring Mickey Mouse was a pioneer of surreal horror in video games, it basically did everything Silent Hill 2 did but a year later and much more existentially dreadful.
the ghost and the player take turns tormenting mickey as his soul is trapped in an alternate dimension held within his mirror, the mirror, now shattered, must be pieced back together in order to restore the path back to his reality and body. maybe some sort of metaphor, maybe a kids game accidentally made way too unsettling. maybe both! i suspect we will never know.
i appreciated when the game gave me a choice between 2 modes of play: "kids" and "normal"