Divinity: Original Sin II - Definitive Edition

released on Aug 31, 2018

There can only be one God. The Divine is dead. The Void approaches. And the powers lying dormant within you are soon to awaken. The battle for Divinity has begun. Choose wisely and trust sparingly; darkness lurks within every heart. Master deep, tactical combat. Join up to 3 other players - but know that only one of you will have the chance to become a God, in multi-award winning RPG Divinity: Original Sin 2.


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Definitive Edition


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I really enjoyed my time with this game, the only issue I've had with it is that it isn't limited enough.
like your party starts out basically being specialists, but after a few hours they can kinda do anything they want and there's no real downside to it.
great for a power fantasy, but not for what I'd want out of a game like this.

As a newcomer to this style of isometric, turn-based RPGs, I was a huge fan of D:OS1. I am an even bigger fan of this sequel.

The story, characters, side quests, personal quests - all of these come together in an absolutely beautiful way from start to finish. The overarching plot is phenomenal with so many twists and turns that it would be very difficult for any individual player to predict all of them. (You don't need to have played the previous game to understand what's going on, but it will certainly boost your experience to notice all the fun callbacks. It's humorously ironic that in the first game, the main characters were Source hunters, and in this one they are Sourcerors!)

But what sets this game apart from all other RPGs is its tactical combat. I played through the whole game on Classic (the second highest difficulty) and for me, someone who had played the first game twice, I found it incredibly challenging in certain points, especially in the final act. It honestly drove me to frustration at several enemy encounters. I unashamedly used cheesing guides and walkthroughs to know what I had to do to succeed and you will probably need to do this as well. This is basically part of the Larian experience! If this sounds like a turnoff to you, consider playing on the second lowest difficulty (Explorer). In my opinion, this is the ideal way to experience the game for the first time as it still requires you to use a certain degree of tactical thinking but it will never feel overwhelmingly difficult for the most part. Despite my personal frustrations, I found the entire game to be a deeply rewarding experience.

Basically every other aspect is flawless, from the writing, voice acting, and general polish. Ultimately this game is not for everyone, but to anyone who is seeking a great story with a decent challenge that will never hold your hand, this game is exactly what you're looking for. Just play it and back Original Sin 3 when it inevitably goes on Kickstarter!

Before Baldur's gate 3, there was this game. A masterpiece of story, gameplay, barrelmancy, glitches, and consequences. This game is a wonderful journey into adventure, combat, choices, and romance. Play this if you like RPGs, or even if you don't.

I DON'T KNOW WHAT IT IS ABOUT THIS GAME, BUT I THEORETICALLY SHOULD LIKE IT, BUT I HAVEN'T GOTTEN INTO IT. ;w;

Man I am kinda disappointed in myself for not being able to finish this one.

First I tried balanced mode and I kept getting my ass whooped then I switched to explorer and then to story and kept losing and I decided to pack it in.

I really like this game, I think I built my character and team very poorly. At chapter 4 they said you are supposed to be level 13 and I was level 9 basically soft locking me out of completion.

This game is the game Larian needed to make before they did baldur’s gate 3. In many ways it’s better than bg3, I think the combat can be at times much more interesting but I was so much more motivated to do better in bg3. I really put in the research into that game.

No excuses, I just suck and should have tried harder. Oh well.