Donkey Kong Country

released on Nov 21, 1994

Donkey Kong Country is a side scrolling platformer by British developers Rare in 1994. It featured revolutionary pre-rendered 3D graphics that give the game a very unique look compared to most other games on consoles at the time. The two playable characters featured in the game are the titular character, Donkey Kong and his nephew, Diddy Kong. Together the two swing, climb, jump, swim, cartwheel, ride animals, and blast out of barrels on their way to recover their stolen bannanas from the evil King K. Rool and his Kremling army. The adventure takes you through a variety of different environments and levels that continually change up gameplay. Donkey Kong Country also provides plenty of opportunities for exploration with almost every level having a multitude of collectible, shortcuts, and hidden bonus areas.

Reviews View More

This review contains spoilers

Donkey Kong Country is a fantastic game! The graphics and music are incredible even today. There was no time limit which is cool, especially for a game released in 1994. The level design was great, with each level introducing a gimmick early into the level then expanding on it later in the same level. A prime example of this level philosophy is the level “Vulture Culture” which introduces you to the gimmick of using barrels to boost off birds to get to new platforms. Later in the level, it expands on that gimmick with it adding moving birds to blast to, hornets that you have the parkour around, etc. The bosses in this game were simple, with the bosses following the formula of “dodge then hit”. My personal favorite boss was King K. Rool, who had his own unique song that was unique to any of the other bosses, he was difficult, and had a fake out win screen which is super cool. The main things I disliked about this game were the random difficulty spikes, and the camera. The camera was normal for most of the game, but sometimes it hindered some platforming, an example of the camera being bad is the entire level of torchlight trouble.

After a few months of chipping away at this game, I can finally say that I've played Donkey Kong Country to the end. Obviously, I didn't 100% it, as well as using NSO's rewind feature, (I really need to stop using that) but despite it all, I really enjoyed this game. Fun and inventive levels that make use of different game mechanics, visuals that are still aesthetically pleasing almost 30 years later, mostly fluid gameplay, a great soundtrack, and a memorable cast of characters all come together to make this game stand the test of time. Sure, not all of the levels are great, and some enemies have a tendency to give off, what I call, "bullshit", but overall, I highly recommend this game if you haven't already. Just try not to rewind to rewind as much as I did, lol.

Loved Donkey Kong. Loved the jungle vibes and had a good soundtrack

After replaying this and not using NSO rewind for most of my playthrough, I actually found that there’s some pretty cheap stuff in here.
Enemies will come flying at you from off screen at 60 miles an hour sometimes and it feels unfair tbh.
I think this game would benefit from being played on an emulator with a widescreen hack but other than that it’s still a phenomenal game.