Dr. Mario

Dr. Mario

released on Jul 27, 1990

Dr. Mario

released on Jul 27, 1990

Dr. Mario is a falling block tile-matching video game, in which Mario assumes the role of a doctor, dropping two-colored medical capsules into a medicine bottle representing the playing field. This area is populated by viruses of three colors: red, yellow, and blue. In a manner and style considered similar to Tetris, the player manipulates each capsule as it falls, moving it left or right and rotating it such that it is positioned alongside the viruses and any existing capsules. When four or more capsule halves or viruses of matching color are aligned in vertical or horizontal configurations, they are removed from play. The main objective is to complete levels, which is accomplished by eliminating all viruses from the playing field. A game over occurs if capsules fill up the playing field in a way that obstructs the bottle's narrow neck.


Also in series

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Super Mario Kart
Super Mario World: Mario to Yoshi no Bouken Land
Super Mario World: Mario to Yoshi no Bouken Land
Super Mario World
Super Mario World
Super Mario Land
Super Mario Land
Super Mario Bros. 3
Super Mario Bros. 3

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Genres


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Reviews View More

Ok, Dr. Mario is weirdly addictive for something so simple. Like, you're just matching colored pills with viruses, but it gets crazy tense when they stack up fast! Kinda basic by today's standards, but I still find myself playing it from time to time.

It's not a bad game. Far from it. But like many "match x" puzzle games that released around the time and much later, the gameplay is best experienced in short bursts. For that reason it is not a great home console game to sit down and play for hours, but it makes a great game on a handheld that can be played anywhere whenever you have some downtime to kill. For this reason, the Gameboy release far outshines the NES release, despite the latter's added polish.

de tempos em tempos meu vício em puzzles tipo tetris acorda, e a vítima da vez foi o mario, que é surpreendentemente chato e não muito interessante, não ao menos pra te divertir por mais de 5 minutos.

a surpresa negativa não foi atoa, fui garantido que ia gostar, é tetris do mario afinal, como não ser bom? E na verdade ele é sim legal, sua dificuldade tem mais camadas do que o simples empilhar de blocos do tetris, as músicas são empolgantes, e tem o mario, mas isso dura até a primeira fase, porque repete a mesma música (as únicas duas), a dificuldade aumenta e o mario é muito feio no nes, ou seja, o jogo não se garante na repetição do gênero.

dr. mario é injusto consigo, uma ideia ótima mal executada, não o suficiente pra ser podre, só nao se sustenta. A aventura de expurgar vírus coloridos e maléficos do corpo de algum paciente com suas pílulas também coloridas e maléficas não brilhou no NES, infelizmente

Sometimes there are times when the game hits and it feels fun, then there are times where I miss Tetris. Not the games fault to be honest! Still a fun experience!

MARIO PERFORMED MY COLONSCOPY