Dragon Quest IX: Sentinels of the Starry Skies

released on Jul 11, 2009

In Dragon Quest IX: Sentinels of the Starry Skies, players begin their adventure as a city guardian who is sent to retrieve a sacred trees fruits, which have the power to grant wishes. Players travel the world, conquer fearsome monsters and unravel an epic storyline. During their journey, players will encounter mighty opponents in fast-paced battles, and also interact with a colorful cast of characters.


Released on

Genres

RPG


More Info on IGDB


Reviews View More

After so many Dragon Quest games centered around its core party, it's odd to get one we're but a loose cog in the mechanism of the plot. Our hero is a Celestrian - essentially an angel - assigned to the small village of Angel Falls, but when a cataclysm happens in their home, they find themselves cast down to the world below and stripped of their Celestrian powers. They're then forced to journey around the world, helping people to restore their faith and send the powerful energy of "benevolessence" back to the Celestrian world above.

I actually like the plot here despite the lack of any characterization to our entirely player-created party, plus there's also a really robust job system to boot, which I love! However, the game wants you to engage not just with its main narrative but also a pseudo-MMORPG style system of extremely grindy quests. If you can get into these you'll find Dragon Quest IX to have massive longevity far after the game concludes its narrative, but I found them off-putting and time-wasting.

Not feeling this game to be honest...

El primer RPG que jugué de niño, lo he rejugado tropecientas veces y nunca falla, tiene una buena historia, lugares y personajes memorables y el humor característico de dragon quest que nunca falla

First Mainline DQ i played, the local multiplayer is so much fun, remake for this would go unfathomably hard

Jamais réussi à battre le boss de fin quand j'étais petit (j'étaislv 45 il fallait que je sois 70 mdr)