Dragon Quest V: Hand of the Heavenly Bride

Dragon Quest V: Hand of the Heavenly Bride

released on Jul 17, 2008

Dragon Quest V: Hand of the Heavenly Bride

released on Jul 17, 2008

Dragon Quest V uses basic role-playing video game mechanics seen in the rest of the series, which includes leveling up by gaining experience points through battle, first person turn-based battles, and equipping weapons and armor. Something new to the Dragon Quest series is the ability to tame monsters into the player's party. The monsters can be used in battle and level-up like the human characters. Monsters sometimes request to join the Hero after battles if the party is strong enough. There are a total of 71 monsters that are capable of joining the Hero's party


Also in series

Dragon Quest III: The Seeds of Salvation
Dragon Quest III: The Seeds of Salvation
Dragon Quest IX: Sentinels of the Starry Skies
Dragon Quest IX: Sentinels of the Starry Skies
Dragon Quest Wars
Dragon Quest Wars
Dragon Quest IV: Chapters of the Chosen
Dragon Quest IV: Chapters of the Chosen
Dragon Quest IV: Michibikareshi Mono-tachi
Dragon Quest IV: Michibikareshi Mono-tachi

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This is definitely the best game in the series compared to the games that came before it. It has the most story (and a pretty good one too) and best general gameplay. The party changes throughout the game, which is cool. You can recruit monsters eventually, which helps pad out the lack of proper party members during some parts of the game, but it never feels overbearing or all that difficult to get decent Monsters to use. If you want specific ones it might take a while, but some of the best ones are very easy to get. This is the first in the series I played pretty much entirely without using a walkthrough, and it was nice being able to either know where to go or be able to figure it out reasonably quickly. The soundtrack was good, combat feels similar to DQ4, and the world is pretty fun to explore. Party chat was really cool in some spots. The story itself was surprisingly unique compared to most other rpgs I've played, which was nice to see. It was still somewhat simple in nature, but there are multiple memorable scenes that will stick with me for a while. Probably one of the least grind-heavy games I've played so far in the series. Sometimes the game could feel a bit too easy, but it was generally just an enjoyable experience throughout. I could easily recommend this to anyone who has yet to play it.

A wonderful game. I enjoyed it from front to back. Tight mechanics, strong dungeon design, well balanced combat encounters. Can't recommend this enough.

Viniendo de jugar los FF de Android me encantó que las versiones de DQ sí estén bien hechas, no puedo decir más del juego aparte de que me encantó todo, tanto jugabilidad como historia, quizá lo pondría en empate para mí con el VIII, ambos sabio de XI

Simply one of the finest JRPGs of its generation. We follow our hero across the course of his life, from young scion of a mighty adventurer, through enslavement to an evil cult and finally out into the world as a questing hero gathering the artifacts of a legendary hero in order to defeat the cult that once captured him. Manages to be a rare thing indeed - a character-led story despite having a silent protagonist. The relationships that the hero builds around him, and how they morph and move over his life are brilliantly explored but without ever losing its identity as a fantasy rpg or diminishing the threat posed by the core villains.

The best Dragon Quest game I've played out of them all thus far, even more than XI. The characters, the soundtrack, the art style, and the gameplay are all top-notch.

first dragon quest i played and my favorite
The family and time progression makes it a lot more unique and fun to experience
childhood part was kino and the game has a sense of melancholy to it that you can feel throughout almost every area you go through