DuckTales is a platform game developed and published by Capcom and based on the Disney animated TV series of the same name. It was first released in North America for the Nintendo Entertainment System in 1989 and was later ported to the Game Boy in 1990. The story involves Scrooge McDuck traveling around the globe collecting treasure and outwitting his rival Flintheart Glomgold to become the world's richest duck.

Produced by key personnel from the Mega Man series, DuckTales would go on to sell over a million copies worldwide on each system, becoming Capcom's best-selling title for both platforms. The game was praised for its tight control, unique and non-linear gameplay and bright presentation, and is often regarded as one of the best titles for the NES, appearing on numerous "Best of" lists.


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It's good. Music's good, levels are good, and visuals are good for the time. Flintheart Glomgold appears out of absolutely nowhere at the end. This isn't relevant to the quality of the game, but I have so little to say about it beyond "Good Game" that I might as well include it.

Ducktales.
It's Ducktits. (woo-oo)

Finally, a game that understands that the most important thing is the acquisition of wealth. Friends and family are fine only if they can help you become the richest duck in the world. It turns out that the real treasure was the treasures we found along the way.
The moon theme is pretty good, but I dunno, I still kind of like One-Winged Angel

I personally came up with the pogo stick mechanic

Sinto que se estivesse cometendo um pecado gravíssimo, mas não consigo gostar tanto desse jogo, o único destaque é a trilha sonora, pois de resto é um jogo de plataforma bem padrão.