Extreme-G

Extreme-G

released on Sep 30, 1997

Extreme-G

released on Sep 30, 1997

Extreme-G is a futuristic racing game with an emphasis on speed. It also features many weapons and an F-Zero style energy shield and regeneration.


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I played the seqauel to this when I was a young kid but I was pretty bad at it. Seeing the original game on NSO gave me a chance to try it out and the nostalgia hit me for a bit but yeah it's kinda just the game ever TBH.

Extreme-G was a very good futuristic racing game inspired by F-Zero.
Graphics were good and stylish for the time (over-excessive use of lens flare effects for the win) however performance was not very good with low frame rates due to all the effects and things happening at one time.

The game featured the use of weapons to keep opponents at bay. One of the highlights of this game is the techno-style soundtrack, perhaps one of the best and most memorable of its time for that genre.

This is one I played a lot when I was younger. An extremely fast futuristic racing game on tron-like sci-fi motorbikes. It’s a proper competition-based racing game (where all the racers start at the same place, not an overtaking arcade racer) and has a bunch of weapons thrown into the mix.

The biggest criticism about Extreme-G is probably the handling, which does not manage to keep up with the speed of the bikes. To counter this, the developers added a bunch of things to ease the frustration. Walls don’t slow you down that much (they do slightly damage your shields) and the sides of the track have a kind of “energy barrier” that keeps you on the track. Respawning after falling off is also very quick. Even using the cheat to make the game even faster, making mistakes in races never feels annoying.

There are weapons dotted across the track that you can pick up, which come in lots of slight variations. These have a smaller immediate impact on racers than the likes of Mario Kart, but do whittle away shields (you also have a laser you have access to at any time to do extra damage to shields). However, the weapons are difficult to use effectively and ones like the cannons are more likely to harm you than your opponents.

Extreme-G has a good amount of tracks (compared to other racers at the time on N64, at least), although they do tend to blur a bit together due to the winding nature of them. There’s a track set around some lava games that’s the most difficult track in the game (by a massive margin), and the final track is a futuristic forest with Santorini-inspired buildings and UFOs flying around and looks absolutely gorgeous.

On top of the standard league mode, there’s time trial, practice and a shoot-’em-up mode where you have to blast drones. The multiplayer also has a battle mode in unique arenas, so there’s a good amount of stuff to do in the game.

Extreme-G is still a lot of fun, and manages to feel different to both Wipeout and F-Zero.

Man... I love this game even though I was always aware it's not a great game. Basically an F-Zero clone but without the tight controls, you'll basically spend most of the race bumping at the sideroad. The framerate is bad especially when you compare it to F-Zero X 60 fps.
But I still love it.
The bikes have so much character. The music is insane, definitely one of the best electronic ost out there. I used to make my own tournaments and spending hours and hours on it. Love it.

I'd play the hell outta this game in high school while listening to Crystal Method and the Spawn soundtrack.

Every time my friends and I talk about N64 games I bring up Extreme-G and they're always like "What's that?". This game is great, but it's like a game that a character in a Disney Channel original movie would play in the background. Love it. Extremely fast.