Fate/Extra

released on Jul 22, 2010

Fate/Extra is a dungeon crawl style Japanese role-playing game. The game takes place in a parallel universe to the visual novel Fate/stay night. At the start of the game, the player may choose to play as either a male or female character, as well as selecting one of three Servants — Saber, Archer, or Caster, each with different strengths and weaknesses. Players spend one ingame "week" interacting with other characters, viewing scenes that advance the game's story, talking to their Servant in their room, and gathering clues to the identity of the enemy Servant. At the end of each day, they enter the Arena, a dungeon in which they can battle monsters to gain experience points and strengthen their Servant. The game's turn-based battle system is comparable to rock-paper-scissors -- "Attack" overpowers "Break", Break overpowers "Guard", and Guard overpowers Attack. During battle, both the player and the opponent line up six such moves at the beginning of each turn.


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The story has good ideas, especially near the end, and I'm glad that the MC isn't a 100% silent one. But even though I am probably the millionth person to say this, the gameplay is absolutely unenjoyable, probably my least favourite turn-based battle system that I've ever played. The game in general is underwhelming and episodic in the first half, with most of the thematic and interesting story moments coming later.

At least the music and visual style are very good, especially for a PSP game. Sadly, I was really only playing this for CCC, which was apparently Nasu's favourite project he worked on.

fate extra gets shit on for its awful combat but those people didnt understand the real appeal of playing as tamamo no mae, getting fucked by the first 3 dungeons and completely decimating the latter half by never letting the enemy get a turn in and for that i give it 4/5 stars. wish the game was as strong as the entire conversation with twice at the end

Great game. I really enjoyed the rock paper scissors battle system - thought it was really unique but I think the game felt formulaic by the end

Love the story for this but my God that combat is just rock, paper, scissors.

acayip eski persona havası veriyor bir ara geri dönecem

if you want to play rock paper scissors for hours just head on down to your local playground. if you want a story well you wont find that here either