Final Fantasy III

released on Sep 20, 2012

A remaster of Final Fantasy III

The PlayStation Portable version of Final Fantasy III adds features and improvements over the Nintendo DS remake, such as improved graphical quality and better framerate, an auto-battle feature that enables quicker progression against enemies, options to switch between the original and arranged soundtracks, and an additional Art Gallery and BGM Player.


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A step back from Final Fantasy II, i assume from the backlash FFII got at the time. The game is overall quite safe and an upgrade from FFI, but isn't too incredibly memorable outside of being carried by the Job system.

I'd say mechanically 3 is on par with 2, perhaps even a little bit better. However, I hate the 3D models used for this remake. The pixel art on the other two remakes is incredible and kept a lot of the charm from the original versions. This remake feels like it was made for mobile phones and they ported it to PSP to get some more money out of it. It's not bad, it just feels lifeless compared to the sprites of the last two games.

Favorite of the first three but the final dungeon is pushing this game's luck. Also I played with the original music option and I have to say FF3 has one of the most under appreciated soundtracks considering just how good it is.

This was a fun experience. Definitely better than the first two games.

meu primeiro da serie clássica, decidi pular os dois primeiros
e assim, não tem muito q o dizer sobre esse jogo, tudo é muito medíocre, a jogabilidade é o padrão, muitos não gostam de terem deixado o jogo 3d e tirado a arte do original mas eu gostei, trilha sonora como qualquer FF é bem boa, os personagens não existem praticamente, não existe um desenvolvimento em cada
em resumo um jogo mediocre mas q me divertiu no tempo q joguei apesar de ficar perdido a cada 10 minutos.

I played the PSP version of this game and, linearly, this is the first FF game I would recommend. This is an enhanced version of the original FF in everyway except for maybe difficulty. Although the Job system can seem overwhelming, building a team is quite effective, with new jobs being added later on. In terms of difficulty, nothing stood out as difficult except maybe Final Area + Final Boss. There also seems to be clearly better classes than others but finding these is part of the charm with easy switching allowing flexible decisions. Music was great and routing wasn't as difficult as the two prior numbered FF games. Don't skip it.