Final Fantasy Tactics Advance

released on Feb 14, 2003

Squaresoft brings its popular Final Fantasy franchise to the Game Boy Advance in the form of strategic warfare. Final Fantasy Tactics Advance trails the story of a young boy named Marche who is magically transported from his sleepy modern-time home to a strange kingdom where magic and adventure reign supreme. Players control a set of troops who specialize in various fighting, healing, magic, and archery skills (or job classes). Strategically positioning characters on the battle map, and calculating offensive advances are the keys to success. Two players can battle and trade items with the aid of the GBA link cable.


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Less tactics and more power fantasy FFTA’s sincere story about childhood trauma, growth and forgiveness is too good not to pass up. If anyone you know says ‘Marche is the real villain’ you should definitely sign them up for intensive therapy.

I was way too young to enjoy this game for what it was. One day I might go back to it.

I am not really a Final Fantasy player, but I tried it just for the art style, and it's good for what it is.

Não é tão bom quanto o de playstation, mas é muito bom.

There aren't a lot of games I put 200+ hours into, but this is one of them. Something about it was just addictive to play, and I enjoyed the story too.

My first foray into a tactical RPG as a kid and after revisiting it last year it still holds up well. The story is fairly interesting but not as gripping as its older brother (The original PS1 entry). Combat is decent and pretty fluid, I prefer the way this plays to the original but both have their nuances which may lean you to one side or the other. Music is top notch as per most FF entries and the art style fits the GBA so well. If you’re into turn based or tactical RPG’s then this should definitely be on your radar.