Fire Emblem Echoes: Shadows of Valentia

Fire Emblem Echoes: Shadows of Valentia

released on Apr 20, 2017

Fire Emblem Echoes: Shadows of Valentia

released on Apr 20, 2017

A remake of Fire Emblem Gaiden

In 1992, the second game in the Fire Emblem series, Fire Emblem Gaiden, launched exclusively in Japan. Now, for the first time, fans outside of Japan will get a taste of this classic game on the Nintendo 3DS family of systems. Fire Emblem Echoes: Shadows of Valentia is inspired by the 1992 original, reimagined on a grander scale. Every aspect of the Fire Emblem Gaiden game's presentation has been updated, along with the game being fully voiced. Fire Emblem Echoes: Shadows of Valentia recreates classic Fire Emblem gameplay with a modern twist, mixing in exploration of dungeons crawling with enemies."


Also in series

Fire Emblem Warriors: Three Hopes
Fire Emblem Warriors: Three Hopes
Fire Emblem: Three Houses
Fire Emblem: Three Houses
Fire Emblem Warriors
Fire Emblem Warriors
Fire Emblem Heroes
Fire Emblem Heroes
Tokyo Mirage Sessions #FE
Tokyo Mirage Sessions #FE

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Best presentation Fire Emblem has had, sad we'll never get it again. Beautiful character designs, wildly good music(that I was shocked to find was all just remixes of the dang NES tracks!), peak vibes. Just a joy to go through and see the story through to the end. The Fire Emblem I'd recommend most to people who simply want a nice JRPG/SRPG experience without particularly wanting to get into Fire Emblem, because it's both poorly representative of Fire Emblem gameplay as a whole, and not a very good Fire Emblem to play. On its on, though, as something on the outside - indeed, as a gaiden, it's great.

I had a blast replaying Fire Emblem Echoes because it is my FAVORITE fire emblem game. Alm and Celica continue to be my favorite characters (they are my children) and surprisingly, Fernand is in my top 3 now all because his english va is Ray Chase and I had little knowledge about va's back in 2017. I LOST MY MIND WHEN I REALIZED FERNAND WAS RAY I HAD A FREAKING MELTDOWN Ray Chase is one of my favorite va's :,) (i had an overall meltdown when i realized how stacked the va cast was but ray chase was on a whole other level)

The music? I'm eating it. that's a fucking 10-course meal right there.

The art? I'm also eating that. Hidari's art is so scrumptious and works so well for the remake because it invokes a sense of nostalgia. It's warm and welcoming.

I love Alm and Celica so much. They both want to save Valentia and bring peace, but don't meet eye to eye. Their deep bond, trust, how much they care for each other ;-; IM GENTLY HOLDING THEM

As much as I love this game to death, it left me thinking about what could be improved. Supports could be improved. Three Houses really spoiled me with support and helped me realize this. Supports could be longer and that could really help flesh out a lot of the characters. Faye's a good character, but all she's known for is her love for Alm. Alm's support doesn't do much and neither does Silque's, stunting her as a character. If you recruit Faye to Celica's team, you get no support conversations, making her very basic and just there to deal damage. Genny is kind of the same way. If you fail to recruit Sonya, she's kind of just there. The same with Berkut, Rinea, and Fernand who have a lot of potential. If there were more supports or memory prisms to dive deep into the character, oh wow then the characters would be so much more complex and intriguing. (So many ideas are buzzing around in my head AAHHHHHHHH)

The dungeon crawler mechanic is really unique and I think it should be in future FE games. Echoes integrate characters from archanea, which expands the world-building and I love it when games do that. Knowing there are characters from other lands opens up Valentia rather than isolates it (and the fact that you can go to archanea in act 6). It also makes me interested in playing the original. I want to get to know these characters more from what I discovered from the supports. One day I'll explore archanea.

For now I'm going to think about Fernand and the game and the doc I'm going to write. Will I post it here? Maybe who knows. Or maybe I'll edit this because I have a lot of thoughts about the game.

One of the best 3ds games. Incredible soundtrack, good story, it has the pretiest art design in the series. Some maps are wack, but this is one of the best games that I ever played.

Gameplay and map design is meh, but the presentation and characters are so likeable and charming that it doesn't matter. The complete inverse of Fates.

Drastically modernized remake of the 25-year-older second game in the franchise with good execution overall.
+ excellent gameplay presentation particularly for the clean zoom into swift battle animations
+ relatively personal storytelling that focuses on both main characters equally in their respective routes
+ clear cast separation making few units truly obsolete
+ outstanding soundtrack featuring the arguably best vocal track of the series
+ neat overworld map for free travel
+/- linear class progression for most units
- interesting but unpolished 3D dungeon crawler segments
- a lot of pointless but unavoidable battles padding out the game time