Gnosia

released on Jun 20, 2019

Gnosia is a Sci-Fi Social Deduction RPG in which you will engage in discussion with a variety of unique characters, with the aim of identifying the Gnosia among the group. Players will have to use what information they can gather during the discussions to ascertain whom they think is Gnosia and then vote to put them into cold sleep. As you progress, your abilities will improve - but so will those of the crew. As the numbers of crew members, Gnosia, and various “roles” increase, it will become increasingly difficult to determine who is telling the truth. Work in collaboration with or against other crew members to ensure your survival until the end.


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Was originally planning to go for platinum in this game, but honestly I never wanna touch it again and honestly just seeing Sqs face on the cover irritates me.
While the evolving gameplay and slowly progressing story seems as if it would remain enjoyable throughout, this game overstays its welcome. While it’s forgivable the plot is fairly basic and there’s not much substance thematically, the characters dont really have payoff. You’re literally characterizing them throughout the game with the reveals, but honestly it doesn’t amount to shit.
The ai is boarderline retarded at some points and makes it very frustrating.
The highlights in the game are when Yuriko straight up challenges you, and similar events to that, when there’s a specific goal and barrier made to you right off the rip. it feels like you’re actually playing against someone. But for the most part this game is brainless button mashing until youre lucky to get info. Unless you’re using a guide, and that’s bullshit if a game expects you to use a guide to know which events to do

While I don't hate this game, I can't bring myself to actually continue playing it. I actually enjoy the premise a lot, but the gameplay is extremely unenjoyable.

For starters, it was fun re-playing Raging Loop again. Both the looping, the specific humans/wolves killing game, and every single facet of the killing game is present in this game.

As the elements of the killing game are revealed, more and more of your ability to draw inferences based on behavior are eliminated, until eventually there really is no way to draw any useful inferences.

With no ability to draw meaningful inferences, the game ultimately hinges on leveling your RPG stats, as they give you psychic powers like the ability to tell when someone is lying, or boosting your ability to convince people, or your ability to lie persuasively. Because of this, it becomes a grinding game where you loop over and over again in order to unlock these psychic powers.

The first few hours I played, I was enjoying myself. At a specific point, a character unlocks the full game, and it stops being fun. If the grinding took 1/10th as long, I might have stuck through it.

It's amoungus. A few of the details eluded me for a long time and i ended up looking up a guide because it just got tiresome (it was mostly RNG preventing me from getting certain outcomes! I was just so unlucky!) I really liked the characters, though, and I have never responded so positively to the main love interest/partner type character. I ADORED them, and since they were the emotional core of the story, the story worked!

Un poco áspero en algunos puntos, especialmente durante el proceso de entender que es más el juego de mesa de Hombre Lobo transformado en un stat-grinder que un juego en el que puedas solucionar diálogos de forma ingeniosa o correcta. No obstante, el misterio es excelente, los personajes derrochan carisma en su totalidad y vale la pena tener un poco de paciencia con él.

When you get over the fact that you can’t argue with the NPCs and it’s mostly a game of stats, this is a great experimental indie RPG. Time loops and amnesia are all tired tropes, but the story cuts straight to the chase and recontextualizes them into an addicting gameplay loop which kept me hooked all the way through. What shines in Gnosia is the excellent presentation; the unique character designs and haunting music contributes to an almost surreal atmosphere that will be hard to ever forget.

It’s too obtuse for its own good (I basically felt forced to use a guide by the end). Be warned this game requires a lot of patience from the player.

Great game with unconvoluted timeline madness. Story is Very Easy to follow but takes a bit of external help to get all the crew members affinity nodes. If you like among us and you're lonely, Gnosia is amazing.