God of War III: Remastered

released on Jul 14, 2015

A remaster of God of War III

Set in the realm of brutal Greek mythology, God of War III Remastered is the critically acclaimed single-player game that allows players to take on the fearless role of the ex-Spartan warrior, Kratos, as he rises from the darkest depths of Hades to scale the very heights of Mount Olympus to seek his bloody revenge. Armed with double-chained blades and an array of new weapons and magic, Kratos must take on mythology’s deadliest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus.


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Einfach Legendenspiel und eigentlich auch das Game (nicht das Remastered), was mich in die gesamte Reihe eigentlich eingebürgert hat. Kampfsystem ist einfach Liebe, Gegner abzuschnetzeln, Götter auf brutalste Art und Weise abschlachten, den ein oder anderen Spaß mit der Liebesgöttin haben... come on, ist einfach geil.

Combat carries the aesthetic of it is not rly my type but the story is good so far

Comecei do 3 sem nem jogar os anteriores e mesmo assim foi uma ótima experiência.

Pros:

Fluid Combat and Stable Performance: Experience seamless transitions between moves and enjoy smooth gameplay on both PS5 and PS4, with a consistent 60 fps. Technical enhancements, including improved graphics and reduced loading times, enhance immersion and polish.
Cons:

Opening Momentum: While the game starts with a thrilling cutscene, it struggles to maintain the same level of excitement throughout the experience.

Boss Encounter Disappointment: Boss encounters in 'God of War III Remastered' disappoint overall. Helios and Hermes are missed opportunities, and encounters with Poseidon and Leviathan feel out of place and underwhelming. Additionally, battles against Scorpion and Cerberus, while challenging, often become more annoying than enjoyable.

Difficulty Balancing: Certain sections, particularly in Chaos mode, suffer from unbalanced difficulty spikes, leading to frustration and encouraging gameplay styles focused solely on efficiency.

Simplistic Puzzles: Puzzles lack complexity and fail to offer significant mental challenges, serving as mere breaks in combat.

Repetitive Combat Mechanics: Combat can feel monotonous due to reliance on button-mashing, QTE events, and simple enemy patterns. The inclusion of an upgrade that auto-wins QTE events underscores the need for a more dynamic combat system.

Extended Labyrinth Section: The labyrinth feels overly long and tedious, disrupting pacing and testing players' patience.

Missed Opportunity with Titans: The potential for deeper exploration of Titans as allies or adversaries is overlooked, representing a missed opportunity for narrative and gameplay depth.

Unskippable Cutscenes: The presence of unskippable cutscenes disrupts player pacing and leads to frustration during repeated playthroughs.

Lack of New Game Plus: The absence of a New Game Plus mode and the need to recollect items in a new playthrough may detract from the action experience, though this can be mitigated by utilizing a 100% save file.

Comparison to Other Titles: "God of War III Remastered" falls short compared to other titles in the series, lacking the balanced narrative and gameplay of "God of War II" and the improved mechanics of "Ascension." Additionally, the absence of a strong narrative in "God of War III" is a missed opportunity, making it feel more like a glorified tech demo.