Grand Theft Auto

Grand Theft Auto

released on Oct 21, 1997

Grand Theft Auto

released on Oct 21, 1997

Grand Theft Auto is the first game in the Grand Theft Auto series and a sandbox-crime game published by Rockstar Games. The original Grand Theft Auto is made up of a series of levels each set in one of the three cities in the game. In each level, the player has a target number of points to achieve, and five lives to attain the score. The score counter doubles as a money meter; the player can spend this money on paint jobs and various other things. However, any money spent is of course taken away from the score, making the goal that little bit further away. On obtaining the target number of points, the player must then drive to a certain location to complete the level, which allows progress to the next one.


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Só pra marcar aqui que tentei jogar, deve ter sido muito bom na época, mas hoje em dia não dá não KKKKKK.
Porém é legal ver a evolução que essas mecânicas tiveram até os GTAs mais atuais.

Grand Theft Auto is a top-down... thing. It's a driving game. A shooter. An early open world title. It sparked the beginning of a global phenomenon and helped raise what was once considered one of the greatest development studios in the world to prominence.

It's also crap. It's crap now and I can almost guarantee it was probably considered crap in '97, but I was but a wee lad in 1997 and was more concerned with trivial matters like being fed from a bottle and having my bottom cleaned - which is how I intend to go out in 2097, by the way.

GTA takes place across three cities: Liberty City, Vice City, and San Andreas. If all of these sound familiar it's because they were done extremely well in 3D and do not work in a 2D environment. Repetitive missions, nightmarish cutscenes and an often confusing map layout lead to not a whole lot of fun. GTA is a curiosity. DMA Design used the British press so well to generate controversy and sales for a game that, to a modern audience, seems remarkably tame. The gore is cartoonish, the existence of a dedicated fart button is wild, and the driving... the driving is dogshit. The gameplay itself is actually insufferable.

Get me outta here. How about they do a game set in London in 1969 next?

I tried with this but I gave up only four missions in because these are some of the worst controls and camera I've ever dealt with. The lack of an in-game map makes it even worse too. I can see why they made the jump to 3D just two games after this. Literally the only reason to play this is if you're a GTA completist or you're interested in how this series started. If I cared about how the rest of the game goes I'll just look up a walkthrough on YouTube.

This has also killed my interest in playing the two London packs which just look like even more of the same anyway.

To think there was a time I picked this game up with a friend (without any parental approval) assuming it was just Micro Machines with guns...

The first iteration of the now genre defining series was considerably less expansive and brilliant than what was to follow but the wit and sheer irreverence of it all was there to see from the beginning.

I absolutely would recommend going back and experiencing it for yourself to see just how many of the now uniquely GTA elements that we know and love were there from the outset.