

Grotto is a mystical, narrative-focused experience. You are the Soothsayer. The one capable of talking with the stars and unveiling their messages. In a time of turmoil, the tribe of the valley turn to your powers of divination and come to you for guidance.
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a game seemingly built around awesome rug-pull moments as the player tries to give important advice using a made-up language. the game seems to achieve what it was intending to do minus a couple nitpicks:
- the random-ish determination of constellations got tedious when there were only a couple left
- individually interacting with the later-game extra elements of the cave got repetitive, since the animations seemed disproportionately long for how much value they contributed
- the random-ish determination of constellations got tedious when there were only a couple left
- individually interacting with the later-game extra elements of the cave got repetitive, since the animations seemed disproportionately long for how much value they contributed
these tedious things didn't really play into the strengths of the game, but it's still an awesome experience regardless.
Strange game with an experimental system. I respect the idea of the constellation system, but when a lady asked me if she could trust me, I signed out "DANGER" & "BAD" and she said, "yea, you're right, bad things will happen if I don't listen to you" I became a bit exasperated and disillusioned with the amount of choice I had. Since you don't actually get to see the grotto either, I didn't feel any need to repeat my playthrough to change its outcome.
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A narrative experience in which our labor is to guide a village through the advice that we provide to its members. However, the turning point here is that the messages are far from being clear as we give them by reading the stars which generate a game about interpretations in which we don't always say what we really meant.
Una experiencia narrativa en el que nuestra labor es guiar a un pueblo a través de los consejos que damos a sus miembros, sin embargo lo interesante aquí es que los mensajes no son claros pues lo hacemos leyendo estrellas lo que genera un juego sobre interpretaciones en el que no siempre decimos lo que realmente queremos decir.
vivieron su verdad
wow man what a moral dilemma we have here!