Hades

released on Sep 17, 2020

A rogue-lite hack and slash dungeon crawler in which Zagreus, son of Hades the Greek god of the dead, attempts to escape his home and his oppressive father by fighting the souls of the dead through the various layers of the ever-shifting underworld, while getting to know and forging relationships with its inhabitants.


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Combat and visuals are amazing, but unfortunately is a 30 min game that forces you to play 20+ hours.

dash bate dash bate dash bate
meu deus que jogo incrivel!

Finally someone's made a roguelike for people like me: bad at video games with zero patience.
I bounce off of "git gud" games like Dark Souls or FTL because I don't enjoy feeling frustrated for 90% of my playtime for 10% relief. But Hades slow and steady leveling forces you to fail and fail repeatedly while still feeling like you're getting better and making progress.
On top of that, incorporating the cycle of try-death-retry into the narrative itself adds another reason to keep pushing through the failure. Not only because you want to know more about the world and the characters but also because it takes the edge off of dying since it's only after dying that you can go back to talk to characters and have the story progress.
Incredibly tight and fast combat, great character art, good music, and plenty of reasons to keep making runs. Hades is probably my favorite roguelike I've ever played.

Challenging but fair arcade gameplay. Clever dialogue that still delivers after 50 hours. A host of thirst-trap characters that are, somehow, all the best one. If any one of these sounds like a thing you'd be interested in, and I wager you picked more than one, Hades is well worth your time. Another instant classic from hit machine Supergiant Games, Hades is the kind of game you come back to again and again - its gameplay and narrative equal delights. With concessions for casual players, and extreme challenges for those that crave mastery, Hades has a little something for everyone.
Just, please, remember to pet Cerberus, will ya?

An addictive gameplay loop with enough different ways to play where every run feels unique. Music and voice acting are fantastic and the writing accounts for so many variables in gameplay that you never hear the same conversations twice. My favorite rogue-adjacent