Half-Life: Opposing Force

released on Nov 10, 1999

A standalone expansion of Half-Life

Opposing Force returns to the same setting as Half-Life, but instead portrays the events from the perspective of a U.S. Marine, one of the enemy characters in the original game. The player character, Adrian Shephard, is sent in to neutralize the Black Mesa Research Facility after a scientific mishap causes it to be invaded by aliens, but quickly finds that the Marines are outnumbered and slowly being beaten back by a second alien race and black operations units.

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I think I get the 2 DLC's for Half-Life mixed up (haven't played either in about 15 years) but from memory both were really good.

im too bad at half life for this tbh!!! got to the third to last chapter tho hehe. not a bad piece of level design, and some p memorable moments, but overall yea the main appeal is just More Half Life and i never rly get the appeal of just having there be More of a thing but ig it makes sense dhjshd

(Played before 2023)
I liked this game. It is Half-Life but with a lot of weapons and some cool components like having assassins with other enemies, as well as some weird lore implications. But it is still Half-Life gameplay and that is good.

half life 1 except they put marginally less thought into the level design. still a lot of fun though

+ tougher campaign
+ interesting designs. some variety in the guards and variety with the enemies
+race x
+new human npcs with mechanics
= too many weapons. janky execution wrench and barnacle
- spongy enemies. take too many bullets
- movement has been

its okay
Still feels somewhat novel to experience an expansion that has enough new, original content to be its own standalone package. Does have the rocky sense of being so compressed and distilled in order to meet its smaller state on the half-life totem, and so on. Compare-contrast this to the semi cancelled Counter Strike singleplayer game.