Heart of Darkness

released on Jul 04, 1998

Heart of Darkness places players in the role of a child named Andy as he attempts to rescue his dog who has been kidnapped by creatures known as The Dark Souls. The game has about half an hour of storytelling cinematic sequences, thousands of 2D animated frames, and uses pre-rendered background scenery. The game was supervised by game developer Éric Chahi, known for Another World, this time with a team of artists and developers. The game also features an original score by film and television composer Bruce Broughton. A Game Boy Advance port was announced in 2001 but it was never released.


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all of the unjust criticisms people have for the PS1 Oddworld games actually apply here
the opening cinematic is annoying, abrasive and ugly and goes on for far too long, and the game proper doesn't fare much better, unless your idea of a good time is standing still for a few minutes and moving the d-pad about as you zap waves of shadows
the game really, really wants you to watch the little CGI cinematics that play when you die, like when you get bumped off a cliff by the shadow ram thing you're supposed to jump over, or when the fat fuck smashes through a wall, so be ready to spam the start button
even better is that once you've died a few times as you try to figure out the timing and controls, it has the gall to offer hints as if you haven't already figured it out
the only positive here is the visuals; it has the cinematic part of the cinematic platformer genre sorted, but as an actual game it's beyond mediocre, an exercise in tedium

Ok, here's the thing: this goes under the category of childhood games alright having played the demo over and over so many times.

What I thought was: a very dark game that I found atrociously disgusting but with a gameplay I couldn't help to like a lot, by my surprise.

Trial and error puzzle game with great death scenes.

Juego de aventura con muy buenos niveles y lindos graficos muy diferentes a todos loa juegos que saliero en la ps1.

Это одна из игр детства. Помню на одном из ивентов мела закинул ее, и там конечно задушился он нереально. Оценку пожалуй ставить не буду, не знаю как ее оценивать, но пожалуй отметить ее стоило

Древняя адвенчура с технически мощным визуалом для тех лет. Но душный платформер с душными головоломками и душным экшеном.