I-Ninja

released on Sep 09, 2003

I Ninja is a 3D platform title starring an original character created by British developer Argonaut Software. Players control a spirited young ninja as they make their way through a diverse selection of indoor and outdoor locales. The title character is garbed in a blue suit and matching hooded mask, so that only his eyes and his expressive brow are visible to players. The character also wields a pair of katana blades in both hands as he jumps from platform to platform, avoiding hazards and slicing at enemies. The cartoon-style atmosphere is brought to life with the use of cel-shaded graphics, giving the game a distinctive look from many of its platform contemporaries. I-Ninja is an adrenaline-charged adventure game. An ultra-cool ninja with major attitude meets extreme sports game play, I-Ninja is the consummate warrior who has spent years mastering his weapons and honing his skills. In true gravity defying game play, I-Ninja can scale buildings, "shred" on extreme rails, hover great distances with a "sword copter", ride drifting roller spheres and utilize specialized manga-style ninja moves to navigate through each dynamic environment.


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Every time I got a new belt in I-Ninja I could feel the power of pure energy surging through my veins

Very annoying platformer. Some mechanics are pretty alright, but a lot of stuff just feels dumb in terms of design and mechanics. Only recommend if you're willing to handle those kinds of things.

when it was good, it was great. but then you had to just go back and do the levels you already played again... and i just don't want to? like, the levels were fun but not enough to just keep repeating.

This is peak ps2-era gaming
I will not be dissuaded differently

This is mostly a really fun experience, it just gets severely handicapped by a dumb system where they force you to replay levels in order to progress. The last third of the game is comprised of this… boooooooo