Gameplay in the Jet Moto series differs from traditional racing games, as players instead control hoverbikes which hover close above the ground and can be driven over both land and water. Most of the courses in the games are designed to take advantage of this ability. The game has a variant of the traditional road course but also introduces a new course type, known as a suicide course. Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the centre. Characters race to one end, then turn around to head for the other checkpoint, repeating the process until all laps are complete. This provides a new gameplay dynamic as often the player must navigate oncoming traffic. Characters are split into teams, and bikes are adorned with logos of products such as Mountain Dew and Butterfinger, similar to real-life sponsored racing.


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It's also a shame that this one kinda sucks though, the movement is sluggish on water, there are way too many racers crowding the tracks, the track design is too repulsive too often and the "suicide races" may be the stupidest concept I've ever seen in a racing game.
Still enjoyable though.

Instagram poll: "Which racing game from 1996 has better driving?"

⬜️ 29% - Jet Moto
✅ 71% - Ridge Racer: Revenge <-- (not even a real game)

Child me enjoyed this game even though I spent the first 8 hours of play time coming in last over and over again. I eventually figured it out and completed the game. Not much good to say about it though.

Mainly played the demo of this. I remember one of the jetskis had a Mountain Dew sponsorship on it.

sony started throwing their exclusives onto pc early dohohoho

sorry i'm not a pundit i just don't remember a lot about this. it was 1999 for me. windows 98 could do anything at the time. we didn't know the limits

Game is quite trash. Looks horrendous visually and some levels have way too many obstacles. But hey it was fun for 30 minutes.