Kichikuou Rance

released on Dec 19, 1996

Kichikuou Rance (literally translating to "Brutal King Rance") is the seventh game in Alicesoft's flagship Rance Series. It was released in Japan on December 19, 1996. It was the first Alicesoft game to be produced for Windows 95 operating systems, as well as the first game to use the company's SYSTEM 35 engine and the territory conquest strategy gameplay used in several of its future releases.


Released on

Genres


More Info on IGDB


Reviews View More

Ontology prob the best theme of all time

corporate has advised me not to share my opinions on rance (character). just know that id touch him in odd ways.

While a lot of people's favourite I think I prefer Sengoku, probably since I played it first. Still really fun, and by far the best game from the old timeline.

this is the srpg ive been looking for my entire life

Whoever made the joke about the gameplay in JRPGs being similar to an Excel spreadsheet obviously never played Japanese strategy games. For those, you need a special kind of dedication and/or patience that men get only past their thirties.
Kichikuou Rance is actually on a more newbie-friendly side of things: it's less about resource management and more about keeping up with timed quests and dealing up with "random" events. Rance also keeps the player entertained between battles with great CGs and pretty decent (for an eroge in a fantasy setting) plot.
Unfortunately, you still need to deal with the fact that this is a very old game, with a ton of QoL options missing. There is no music apart from some fanfares, no backlog, no saving mid-turn and so on. By the time I got to the last third of the game, the notion of just googling the rest of the story/events/CGs got too tempting, so I am leaving this review and joining the "filtered" camp, despite the fact that I liked the game.

Sem ironia eu acho que esse é o melhor de estratégia que eu já joguei