Kirby: Planet Robobot
released on Apr 28, 2016
by HAL Laboratory
"Harness the power of a mysterious mech to stop ruthless invaders from mechanizing Kirby's home world. Smash through tough obstacles, lift heavy objects with ease, and scan enemies to shape-shift into new Modes with powerful abilities in this supercharged action-platformer!
That's right—Kirby's Robobot Armor can shape-shift into different modes by scanning enemies to copy their moves—like the new Jet Mode. Not to mention, Kirby can copy abilities the old-fashioned way too—by inhaling them! After saving the world, team up with three friends to defeat foes in Team Kirby Clash, an RPG-styled 4-player brawl where you choose from varied roles and level them up."
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Banger levels, mid bosses. I also don't really like that this game really popularized the Final Boss being a completely different type of gameplay which was then carried into future games. Banger levels though, genuinely the perfect length and each one has a distinct vibe to it that I really enjoy.
I heard great things about this game before but I wasn't expecting this title to be as incredible as it is. The idea of theming an entire Kirby game around sci-fi and robots was genius. The level design is some of the best I have seen from a 2D platformer and the soundtrack is filled with all types of earworms.
I am extremely late to the party when saying this game is a must play for Kirby fans and I hope for a remaster (or even a sequel) so more people can experience this winning combination.
J'aime pas les trucs trop mecha mais ce jeu là m'a très bien surpris autant par le lore que la jouabilité.