Kirby's Dream Land 3

Kirby's Dream Land 3

released on Nov 27, 1997

Kirby's Dream Land 3

released on Nov 27, 1997

That mean old King Dedede is at it again! He's causing his mischief and Dreamland's in trouble! Kirby, the resident hero of Dreamland, sets out to teach Dedede a lesson, this time with the help of many of his good friends! But wait! Something's wrong! Dedede doesn't seem to be himself... Looks like Kirby has to stop Dedede and find out what is wrong with him! It almost seems like something's controlling him...


Also in series

Kirby's Dream Land 2
Kirby's Dream Land 2
Kirby's Dream Land
Kirby's Dream Land

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Reviews View More

Visually looks amazing even for the SNES. The new animal friends, copy abilities, and side-objectives within each level encourages experimentation and seeing which combination helps you soar through the levels. Would have been perfect if Kirby's movement didn't feel kinda sluggish.

Visually this one of the best looking games I've ever played it has an amazing aesthetic and a lot of cool visual effects which are crazy for the snes. Unfortunately that's the best part of the game as the gameplay itself being pretty mediocre. Kirby is so sluggish which makes the game feel pretty bad to play and personally I'm not the biggest fan of Kirby gameplay overall. The animal buddies are pretty cool though and I did enjoy the variety of attacks with the different animals.

In terms of aesthetics and atmosphere, I think this is one of the best, most unique and charming games in the series, and I personally prefer the animal buddies to Kirby 64's ability system. As a massive Kirby fan, this game holds a special place in my heart.

It's unfortunate that this is one of the least fun Kirby games to actually play. There's a huge startup time when trying to move left and right with Kirby for seemingly no reason which makes Kirby feel awkward to control, and I never got completely used to it by the end of the game. The camera as well is quite jarring with the way it shifts when you switch directions, and once again this was something I did not get used to.

In the end though, it's still Kirby, and I still had fun playing this game throughout the majority of my playthrough. If you really like Kirby, being in the Dark Matter Trilogy this is a must-100% game.

While the abilities moveset complexity goes down in this game from Kirby Super Star, I find the animal buddies giving a similar level of fun due to experimentation with the same abilitie in different buddies. The special missions per level are hit or miss, but mostly great.

Does not feel good to play, a downgrade from the other Kirby games at the time.

Definitely the best of the Dream Land "Trilogy". It takes the ideas of its predecessors and expands upon them in neat ways with a cool artstyle to boot. Not the best Kirby experience you can have on the SNES, but still a fun one nonetheless.