Knights and Bikes

released on Aug 27, 2019

Knights and Bikes is a co-op action adventure game set in a beautifully hand drawn 3D world. You play as our two heroines, Nessa and Demelza. Nessa is an orphan from the mainland, who has run away to the island searching for her past and her identity. Demelza is a video game-obsessed islander searching for the truth using clues from her favorite game.


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Current favorite coop story, but I'd be happy to play more in the genre.
My favorite part was yelling at my friend when she grabbed my bike by mistake.

This game is very cute. It nails the style it's going for. The sounds the kids make when they're running around or biking really fast are fantastic. The music and incredible art style bolster the style which permeates all facets of the game.
The story is fine, but way too slow. The game is much too long. It feels like a 3-4 hour cute little indie game but it lasts 8 hours.
The gameplay is fine, but not nearly good enough to justify how repetitive it is. The combat is fine, but not great. There are some interesting ideas incorporating co-op mechanics such as high-fiving to heal and the two character's abilities interacting. It kind of falls flat, though. We usually just separately beat the shit out of the enemies except when a boss required us to combine our powers. It Takes Two, one of my favorite games, does a much better job at co-op combat. The puzzles are fine, but nothing to write home about. They rarely made me feel smart, and a few times made me feel annoyed. At one point, we couldn't figure out what to do, and then I somehow walked through the fence we were trying to get through, as though there were a gap in the fence that we couldn't see, but then neither of us find the hole or figure out how it happened. I still don't know if it was a glitch or what. There's too much walking/biking around. I wish biking were more interesting.
All of the gameplay mechanics feel like they would do a good enough job at supporting a story driven game, and the story feels like it would be good enough for a gameplay driven game. This combination results in a game that is frequently slow and boring.

Un juego que te da ganas de volver a ser niño, coger tu bici y vivir aventuras con tu mejor amigo es un buen juego

Y tener un pato, ojalá tener un pato

Aquele tipo de jogo que você só quer distrair e com uma mensagem positiva no final. Jogo básico, design e arte dos cenários e personagens muito bonitos, o gameplay fica um tanto monótono num certo tempo ainda mais se joga direto, mas nada tão negativo assim. Foi uma experiência boa e não foi um tempo mal gasto!

There is lot to like here with the unique approach to the story about growing up and loss. Also the amazing music that accompany you during the adventure.

Sadly the game drags and the gameplay itself is as shallow as those puddles made by those water balloons you keep throwing at those flaming swords you have defeated hundred times already.