LEGO Builder's Journey

released on Dec 20, 2019

A story about play, connections and adventure. Step through levels brick by brick with puzzles that ask us to sometimes follow the instructions… and sometimes to be creative and break the rules. Builder’s Journey is a poetic puzzle that takes place in a LEGO brick world, brought to life with the most accurately rendered LEGO elements yet to feature on screens. Be taken through a breathtaking world filled with brick-by-brick effects, accompanied by a beautiful soundtrack. Throughout the narrative, there will be ups and downs, challenges and celebrations. Take the time to experiment, and most importantly, to play as figuring out who we are and what we become is the Builder’s Journey.


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Steuerung ist fusselig. Denke aber, das könnte ein interessantes Puzzle Game sein. Für mich war es aber irgendwie doch nichts.

A perfect zen wind down puzzle game. The sound design and charming story made for a perfectly chill puzzle solving atmosphere. While unmistakably Lego, I love that this game sets itself apart from other Lego games with minimalistic design. The pacing makes for the perfect “pick up and put down” Switch game. Almost felt like Captain Toad Treasure Tracker set in a Lego world. The controls can get a little wonky when trying to get a piece to the exact spot you intend. But otherwise smooth and chill experience.

A fun, quick game. I would have a hard time justifying the full $20 for this game. Well worth the $5 sale price I got.

I've been a huge Lego enthusiast all my life, and while I've also enjoyed Lego's now-formulaic action game format, I was pleased to see them branch out into something more experimental. As there is no added licensed material to work with, I expected Builder's Journey to lean into Lego's own identity, particularly regarding creativity. And it does... a little. This is a puzzle game about getting a character from point A to point B. There are varying amounts of creative wiggle room for how you do this, but it's ultimately a puzzle game with a linear solution each time. In the few moments the puzzles are more challenging, the creative options almost disappear entirely. Granted, it's extremely difficult to make puzzles and options gel; I personally had some difficulty getting into Scribblenauts and parts of Tears of the Kingdom for this reason. The narrative is carried out with no dialogue and feels like it wants to have depth, but within the first ten minutes, I understood the message to be "work and monotony bad, child and fun good" and gathered nothing else throughout the rest of it. I ran this on a high-powered machine and fiddled with the very involved (and unclear) graphical settings, but ultimately could not get it to look any nicer than its Switch port (turn off film grain and motion blur at the very least). The environments are well-detailed and use many clever brick choices, but there is surprisingly little variety beyond grassy-craggy areas and dim, mechanical areas.

It's not a bad game, but I didn't get much out of it either. That said, I appreciate the attempt and I don't want Lego to give up on branching out.

Incómodo de jugar. Inexplicable que el mismo botón sea para girar y poner pieza.

Little fun game. However the puzzles are quite simple and I'm quite tired of the father/son relationship trend.

Nothing more then a very well made, and fun Lego game. The story is cute, the levels/puzzles are sweet, and the graphical style is superb; this game had no right to sound and look as good as it did. I would have to say however that this game is not worth its asking price, for me in CAD its about $20. However, I got it on sale for $5 and am quite happy with that and its hour and a half story length. The extra creative mode could add more, but its not that versatile, and I got bored of it quite fast despite being a Lego fanatic. Overall, a very fun game all around, and a short little experience that worth a little playthrough when on sale.