Lords of the Fallen

released on Oct 13, 2023

A vast world awaits in all-new, dark fantasy action-RPG, Lords of the Fallen. As one of the fabled Dark Crusaders, embark on an epic quest to overthrow Adyr, the demon God.


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Really fun coop. The level design/bosses started going downhill towards. I really wanted to like this this game more but the performance and bugs really hold it back.

The Dark Souls II of non FromSoft Souls-likes. Except it's not good.

O combate tem movesets repetitivos e meio desengonçado, mas a exploração do jogo é o ponto mais forte dele com a ideia de explorar 2 mundos ao mesmo tempo, sem dúvida uma das melhores explorações do gênero.

O jogo sofreu com problemas tristes desde seu lançamento, com a performance sofrida e muitas travadinhas. Também tinha muito mob e os arqueiros eram todos snipers de elite, o que salva é q a desenvolvedores não abandonou o jogo e posso dizer q ele roda liso hoje, além de ter tido muitas melhorias na qualidade de vida, único problema grave do jogo que ainda persiste é um NG+ quebrado em relação ao balanceamento do jogo, os bosses têm cerca de 4 a 5 vezes mais HP mas é impossível vc aumentar seu output de dano mais de 2 vezes oq tu terminou a sua primeira jogada fazendo as lutas de chefe ficarem monótonas com bosses bucha de dano.

Independente dos problemas, acho q esse é o melhor Souls Like não feito pela from software tendo muito mérito próprio, e mostrando como um bom sistema de coop pode funcionar nesse jogo

Um soulslike com um combate truncado e desengonçado, mas com uma das melhores explorações e construções de mundo do gênero.

Very good game, but...

- a lot of crashes
- lost a savegame because of a crash after 20h(quiet a few people with the same problem) --> support needed very long for a very unsatisfying answer
- instead of patching the crashes they seemed to be more interested to patch unimportant stuff
- later bosses partially boring
- last boss is so underwhelming - I don't know how they could have thought: Hey this is a good end fight.

I liked the 2 worlds system and after some patches it was not filled with too many enemies.

This could have been a much better game, if it came out polished. Lies of P is 2 classes better.

Fun? That's a stretch. Lords of the Fallen manages to achieve new lows in game design, particularly with its abysmal camera system that seems intent on inducing rage to the player. Hitboxes are laughably erratic, while the physics and collision detection make navigating the environment a nightmare. Walls and fences suddenly become intangible barriers to enemies weapons, robbing you of any sense of immersion.

The new systems introduced only compounds the frustration. Prepare to be blindsided at every turn by enemies lurking in the most nonsensical hiding spots. The developers' idea of challenge boils down to inundating you with hordes of enemies and subjecting you to relentless ambushes, devoid of any strategic depth. Some enemies sometimes will spawn out of nowhere and one-shot you. It's as if they're determined to punish players for daring to engage with their game.

The 'vigor' (read: souls) I accumulate and lost due to game and camera glitches border on the absurd, I could've probably gone like 30 more levels with it. It's a testament to the game's lack of polish and attention to detail. Save yourself the headache and steer clear of this mess of a souls-like experience, put your money to good use.