Lunacid

Lunacid

released on Mar 15, 2022
by KIRA

Lunacid

released on Mar 15, 2022
by KIRA

Lunacid is a first person dungeon crawler inspired by old FROMSOFT games like Shadow Tower and King’s Field.


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I was a big fan of Kira's games before this one came out, so it was quite the pleasant surprise to learn they too were King's Field and Shadow Tower pilled. Lunacid not only does a beautiful job emulating the charm of its spiritual predecessors, it also modernizes and iterates on them in a clearly very passionate, loving, and respectful sort of way. Of course, it also has no shortage of its own ideas, and they really do give it a fresh, endearing identity. And goddamn is this game sweet— if I fell down its well I don't think I'd want to return either.

It's such a vibe to do some old school dungeon crawling to the tune of lo-fi, listen to the Banjo-Kazooie speak of an adorable little cast of characters, then shit myself when moments of this game are lowkey scarier than any horror game I've ever played. There's also not really a speed or jump height cap so far as I know, so if you wanna grind and turn the game into Quake, the world is your oyster. And don't get me started on all the cute little nods to some of my favorite game series, King's Field and Shadow Tower obviously, but off the top of my head, also Castlevania, Drakengard, Zelda, and Kira's other games of course! Shit, even the real life moon cycle buffs your in game magic, if that doesn't sell it I dunno what will.

I've always wanted to make a game like Lunacid, and seeing someone inspired by all the same shit I like honestly really inspires me. Given aspects of it can be a little obtuse I'm sure it won't be for everyone, but maybe give it a shot if it's a rainy day (or preferably, full moon) and looks like your thing!

Un minimapa o un mapa le vendria bien

Miserable personalised experience of getting hard-locked & robbed. YOU might have a better time than me. I love the style and music, exploration is nice. But my time was hampered due to a hard lock going from EA to full release.

This review contains spoilers

Loved the vibes, this is definitely a really interesting game, inspired by King's Field, Dark Souls and even Castlevania. Even though the first two hours are really slow, it quickly starts being more dynamic as long as you boost up your speed. (nice detail, I definitely recognised Alucard's voice) The combat is definitely lacking, I understand it's not the whole point of the game, but even so, I decided to level up dexterity, since I wanted to use ranged weapons, only to realize there are only about 5-6 ranged weapons in the entire game. It's something the game (obviously) does not tell you, but it can be a bit frustrating at first.

Great music and atmosphere but gameplay and world building are a bit lacking.

Really great atmosphere both visually and music wise, downright scary at times.